What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. Blaze

    Blaze Sustain Designer
    343 Industries Forge Critic Creative Force

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    Not at all, most of the menus are much easier to navigate and the hologram of the object projected helps even further. Rings are the only thing thing that is somewhat hard to tell exactly what youre going to get. And now with textures and simplified primitives, theres almost no reason to move outside of the primitives and natural sections. The way the the menus collapse and overlap make it so you hardly have anytimes where you even have an option to look through more than 10 objects at once.
     
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  2. Erupt

    Erupt Legendary
    Forge Critic Senior Member

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    ^^its a good system it's jus that I'd rather fly around and duplicate the object on the other side of the map to bring it to where I need it rather than search the menu for it, ya know?
     
  3. Yevah

    Yevah Promethean
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    I will completely agree with the point that the menu collapsing and resetting is quite annoying. Other than that one issue I have no complaints.
     
    #5423 Yevah, May 21, 2016
    Last edited: May 21, 2016
  4. Blaze

    Blaze Sustain Designer
    343 Industries Forge Critic Creative Force

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    Oh no not that it's annoying. I mean that you select 32 and it filters out everything that is not x32 and then you click 4 and only 32x4xwhatevers show up. Sorry. But yes, always having to go back in is one issue. Sorry for the miscommunication.
     
  5. Yevah

    Yevah Promethean
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    Whoops I misread what you said. I actually think we have the same opinion lol.
     
  6. AceOfSpades

    AceOfSpades Talented
    Forge Critic Senior Member

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    Got that map I previewed a few pages back playable. 2v2.

    tv killed the radio star
     
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  7. WyvernZu

    WyvernZu Forge Critic
    Forge Critic

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    Trying to get the look of the corridors right.

    [​IMG]

    Also noticed that white chroma screens are the way to go if you want the bright molten metal look.
    [​IMG]
     
  8. AtomicKlum

    AtomicKlum ONI Agent

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    I just made a map called Cliffhanger and like to see if anyone likes it.
     
  9. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    Half this thread

    [​IMG]
     
  10. xXSB101Xx

    xXSB101Xx Spartan I

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    Trying my hand at making a robot boss battle. Aesthetics is not my main focus XP. Screenshot-Original.png
    I plan to have it weld a sword, which part of the blade can be seen behind the suit.
     
  11. iTz Longshot

    iTz Longshot Promethean
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    [​IMG]
    I don't want to trim down on pieces, but I will most likely have to :(
     
  12. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    Welp, I can't hang.
     
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  13. DuckBag

    DuckBag Spartan I

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  14. Zaelkyria

    Zaelkyria Spartan III

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  15. Debo37

    Debo37 Promethean
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    [​IMG]

    Frosty textures are making this map quite awesome - I can't wait to reveal the game design gimmick to everyone!
     
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  16. RPAL

    RPAL Promethean
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    I think you just proved that you could remake Sanctuary and make it look way better than any previous iterations including the original.
     
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  17. Blaze

    Blaze Sustain Designer
    343 Industries Forge Critic Creative Force

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    Maybe with a couple thousand more pieces...... Damn it would look nice though.
     
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  18. ObsidianSpartan

    ObsidianSpartan ONI Agent

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    Well...my map is coming along nicely, I guess. :')
    --- Double Post Merged, May 24, 2016 ---


    Well...my map is coming along nicely, I guess. :')
     
  19. Dunco

    Dunco Troll Whisperer
    Forge Critic

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