What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. icyhotspartin

    icyhotspartin Spartan I

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  2. Soldat Du Christ

    Soldat Du Christ Spartan II

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    new video "the making of Last Bastion" to release this week
    troll.jpg
     
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  3. CHa0s

    CHa0s Legendary
    Wiki Contributor Senior Member

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    Does anyone know who made this:

    [​IMG]

    I need to talk to them and anyone else who makes quality simple Promethean structures. Looking for prefabs to populate a mondo Promethean-themed Battle Royale map. I don't have time to build it all myself. I dedicated a year of my life to scripting, and then burnt out, so now I'm trying to get some game modes finished and published (Battle Royale, Headhunter, Juggernaut) before Infinite drops because I've already put so many hours into them that to not finish would be a waste.

    Edit: I both found this prefab, and decided I want all my builds to be custom after all ;)
     
    #35603 CHa0s, Jun 27, 2020
    Last edited: Jun 30, 2020
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  4. Spaceork02

    Spaceork02 Spartan I

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  5. Soldat Du Christ

    Soldat Du Christ Spartan II

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    Grab some snacks sit back and relax, this one is long and moves quickly, hope you enjoy, feedback welcome
     
  6. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    Great work man! Very nice video.
     
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  7. icyhotspartin

    icyhotspartin Spartan I

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    8A723E22-519C-427D-ABE6-42DD0062A1AD.jpeg

    Whatever could I be up to...
     
  8. II SEGA USA II

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  9. xzamplez

    xzamplez Promethean
    Forge Critic Senior Member

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    Hubris (2017) [​IMG]

    Hubris wip (2020)
    [​IMG]
     
  10. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    This page has so many WIP pictures. Had to check which thread I was in for a second.
     
  11. ARC1T3CTZ

    ARC1T3CTZ Spartan I

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  12. Soldat Du Christ

    Soldat Du Christ Spartan II

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  13. Soldat Du Christ

    Soldat Du Christ Spartan II

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    Cleaned it up a bit, Forge vs Unity

    [​IMG]

    [​IMG]
    Penrose Angle.PNG
    Penrose top.PNG
     
  14. Spaceork02

    Spaceork02 Spartan I

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    is anyone still doing custom game lobby's i need to test a couple of 4v4 layout variances and a 2v2?
     
  15. TheGermanPanda

    TheGermanPanda ONI Agent

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    No, i'm not
     
  16. Unit 50079

    Unit 50079 Spartan II

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    not really
     
  17. CleanserOfNoobs

    CleanserOfNoobs Recruit

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    A Just Keep Driving map on Halo 2 Anniversary that exploit the mist near the bottom of the canvas map Skyward, as well as explosions in the distance to implement thunder for added effect of foreboding atmospher. (As you can see I'm new here and having trouble attaching images properly to my post, help lol)
     
    #35617 CleanserOfNoobs, Jul 9, 2020
    Last edited: Jul 10, 2020
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  18. icyhotspartin

    icyhotspartin Spartan I

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    K a n t a l o p e likes this.
  19. Nitro

    Nitro Guilty Spark
    Staff Member Administrator Forge Critic

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    I know this may be weird and it took us a long time to get back on track, but we launched a new series today, ForgeHub Map Features. This week's feature is from GamerPeepFreaks and the map is called 'Operation Sandstorm'. For the next several weeks, we will have a new feature every Friday! We plan on continuing this when Infinite arrives!



    @GamerPeepFreaks
     
  20. Preacher001

    Preacher001 Mythic
    Senior Member

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    Just so you know, I expect all you ****ers to remake all of these amazing maps in Infinite and they better look incredible and play better than ever. I'm forcing my Halo privilege all over you all.

    There's been far too many great maps that I never get to play in Halo 5 due to that annoying missing split screen. I never even get to play my own maps which is why I haven't gotten around to completing anything. So many almost finished, mid construction, and barely started projects. The crappy thing is the better Forge gets and the better you all get the less I want to Forge. Kinda ****ed really. I still have a map concept that I've been dreaming about since the release of Halo 5 but the object motion features never received the polish that they deserved. (which was a prerequisite) Maybe Halo Infinite?
     
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