What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. Xandrith

    Xandrith Spartan III
    Forge Critic Senior Member

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    Dead forum? Try Fortnitehub or Doomhub, I heard those communities are poppin:tedium:
     
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  2. Xandrith

    Xandrith Spartan III
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    Also, is anyone going to comment on the layout of that map? Any thoughts? Should I build it?
     
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  3. MULLERTJE

    MULLERTJE ROGUE

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    Key maps and huskies. Are you Multi's undercover brother?










    Jk, looks really cute.
     
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  4. MULLERTJE

    MULLERTJE ROGUE

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    No, no and yes.
     
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  5. MartianMallCop

    MartianMallCop Spartan I
    Forge Critic

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    I think it has some potential. With a 2v2 version I'd hope to see a lot more interaction with the water and canals though. Like I'd like to some Venice like **** with like boats on the water you can hop across and thin canals etc....

    I'd imagine you're going to change it up quite a lot for 2v2
     
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  6. icyhotspartin

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    That’s cold bro, no need to hurl insults bro, this is a peaceful place bro

    And dude, yeah, build that **** - I commented on NLD about the complexity, but the really cool things about it are the windows, angled platforming, and the way it extends longitudinally and folds back over on itself without allowing motion between those areas. The first map I ever posted here was a breakout map going for something similar, but I didn't really know what I was doing
     
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  7. CertifiedChamp

    CertifiedChamp ONI Agent

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    could use more clambers
     
  8. xzamplez

    xzamplez Mythic
    Forge Critic Senior Member

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    Two concerns:

    Perimeter heavy flow. What incentive does a player have to leave the safety of the perimeter?

    Predictability. When a player cuts line of sight, how many options do they have from that position?

    Both potential issues could be addressed with a more streamlined perimeter and controlled flow.


    It has donut-like qualities. Theres nothing wrong with that, its just good to keep in mind the type of gameplay donut layouts provide and determine if you want your map to have those qualities.

    A lot of really cool lines of sight though. You should build it.
     
  9. Soldat Du Christ

    Soldat Du Christ ONI Agent

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    if it wasnt for the fact that 4v4s are really hard to get lobbies for i would like to see the 4v4 instead of 2v2, been a while since we had a good 4v4 map to look at
     
  10. Blaze

    Blaze Sustain Designer
    343 Industries Forge Critic Creative Force

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    Don't forget about FarcryHub
     
  11. Soldat Du Christ

    Soldat Du Christ ONI Agent

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    Has anyone noticed that there is a small window where you can jump even when you walk off a platform, im pretty sure that was in some of the older halo games as well. If you go back to like Halo CE for example, it doesn't have this feature

    i think it's a good example of a quality of life feature to compensate for the delay in both input and player reaction time

    whats funny is when you are in forge, if you hit jump rightafter you bake lighting and spawn in as a spartan you can jump in midair, it'a really hard though, very short window
     
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  12. S0UL FLAME

    S0UL FLAME Spartan I

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    Kinda had a feeling you would just make a 2v2 variant, but I still stand by you making it because I always like playing custom content from people I know and like.

    Chop chop
     
  13. Xandrith

    Xandrith Spartan III
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    I think you're right, but I'll never finish it

    On that note, anyone should feel free to copy any encounters they liked from the map
     
  14. II SEGA USA II

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    #33974 II SEGA USA II, May 8, 2019
    Last edited: May 9, 2019
  15. SaltyKoala

    SaltyKoala Mythic
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    Are you from a different planet?
     
  16. II SEGA USA II

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    No, just watched a little to much Star Wars.
     
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  17. CertifiedChamp

    CertifiedChamp ONI Agent

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    Is this where I say 'alian'?
     
  18. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

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    No I do...
    ALIAN NEURALIZATION
     
  19. icyhotspartin

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    I admire your enthusiasm - interested in chellenging your designs further?
     
  20. II SEGA USA II

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    I’m open to suggestions. I’m always looking to improve my map designing process in all areas.
     

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