What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. MartianMallCop

    MartianMallCop Spartan II
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    Yup I know, but what is free time? I can skip through vids on YouTube and just find the more interesting stuff.

    I'm still finishing Prey, with the free time I do have.
     
    #25801 MartianMallCop, Mar 15, 2018
    Last edited: Mar 15, 2018
  2. Agent Zero85

    Agent Zero85 Spartan I
    Wiki Contributor

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    Making a BTB map with the goal of being made up of mostly normal physics objects.

    GET READY FOR THE POWERPOINT BOYS.
     
  3. TheLunarRaptor

    TheLunarRaptor Spartan I

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    That is pretty cool looking, but if is really easy to collapse the buildings id be worried about structures being pointless because people will just collapse them right away, especially in BTB. Anything that goes boom or collapses will take 100% of the players attention if hosted in the customs browser and they will focus far more on collapsing stuff over playing.

    It is really cool nonetheless, it would be really cool for a holdout based game.
     
  4. icyhotspartin

    icyhotspartin Spartan I

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    first footage of crackdown 3 halo 6 beta in action



    but for real, I was hoping to do something similar for a 2v2 map, where one of the structures is collapsable at certain stress points - my tests show that having the anchoring structure remain intact is the best way to manage the destruction so that the above comment (total collapse and attention sink) does not happen
     
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  5. Dunco

    Dunco Troll Whisperer
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    This is an old video but if you guys don't know about this game yet...dude, it's gonna be epic.

     
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  6. Soldat Du Christ

    Soldat Du Christ Spartan II

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  7. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    Pretty sure Titanfall 2 came out first, just Saiyan.
     
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  8. qrrby

    qrrby Waggly piece of flesh
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    Nice selfie
     
  9. Zombievillan

    Zombievillan Promethean
    Forge Critic Senior Member

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    Thought about this before. Does it hold up to Spartans walking on top?
     
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  10. MartianMallCop

    MartianMallCop Spartan II
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    Clever word play.

    I believe that it was shown in their advertising demos before then. It could be that they both thought about it at the same time. But the dishonored one was a bit more in depth imo
     
  11. icyhotspartin

    icyhotspartin Spartan I

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    Re. Collapsibility

    When you try to load a prefab but it's not welded properly and set to normal physics
    https://www.google.com/amp/www.nyda...days-collapse-article-1.3876679?source=images

    edit: didn't see this
    unfortunate timing
     
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  12. S0UL FLAME

    S0UL FLAME Spartan III

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    @MultiLockOn You're a fan of Sean Schemmel's Goku in Dragonball, right?

    Here's a bit of his early work

     
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  13. MULLERTJE

    MULLERTJE ROGUE

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    It's insanely detailed which makes it very diffucult. I've wrote down 70 things I want to incorporate lol.

    Ambitious is a huge understatement.
     
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  14. MultiLockOn

    MultiLockOn Promethean
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  15. K a n t a l o p e

    Senior Member

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    HOLY FUKK I WANT TO BE THAT GOOD
     
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  16. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    For the past couple days Ive been considering doing "Legacy Features" of H2A maps that were feature worthy during a trying time for features. Any of ya'll got suggestions of maps that maybe missed the limelight?
     
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  17. no god anywhere

    Forge Critic Senior Member

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    Can someone smart make an argument about why the building aspect in fortnite is super gay?

    It's so gay I can't even be bothered to figure out why.

    This isn't a joke post btw. I'm being sincere.
     
  18. MultiLockOn

    MultiLockOn Promethean
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    How about the 1v1 winners video from like 3 months ago :fat:
     
  19. K a n t a l o p e

    Senior Member

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    Building spam. Almost every mid-long range engagement either ends with a single sniper shot to the head or becomes a tower defense game. There's plenty of ways to trap enemies in the game using building, but that requires your enemy to either be stupid or impatient beyond comprehension.
     
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  20. MULLERTJE

    MULLERTJE ROGUE

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    So I'm trying the chromabox for the first time. I know how it works but are there any general rules or tips and tricks you guys want to share?

    (Besides lightbake off and lighting by hand ofcourse.)

    And yes I'm using black emissive floors;)
     

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