Now, this may be controversial as there are a lot of Forgers out there that make maps, so if you get offended easily, please read no further. You have been warned. Now for those who decided to read further hear me out. I feel there is an issue with a lot of core maps out there. They all feel the same! Now I understand they each have a different layout, aesthetic, and engagements, but this is not enough for me personally to feel that a map is great. What really makes the map different? Through a slightly deep look into game development philosophy, we can understand this. This is a principal called "Function over Form". Function over Form is a philosophy that companies use to find a way to make a game fun. What kind of movement would be fun? Now I understand in halo we are limited but when people are trying to describe a map they can't just go "The sandy map" because there are hundreds of maps out there like this. If you were to say "The map with the large turning turbine in the middle". I think we all think of Halo 2 or 3's Zanzibar. Now in halo, we are limited if you're making a core map to building a map so that it plays well, but gimmicks can make a map far more unique. Like that turbine in Zanzibar or a unique lift. Aesthetics should help your map stand apart from all the other maps out there. But if you can form a map with a unique gimmick it can be 100 times to better. Endless Shore by MrDeliciousman9 Shows its colors through its gimmick as well. Its unique lift system complimented by its unique art style shows off how truly unique this map can be. Or even the more recent map Don't Look Down by LethalChicken is an entirely destructible map, and that is a totally interesting! The issue can be simply as, ALOT of maps coming out have no gimmick, and at the end of the day they will fade away into nothing despite being pretty. Gimmicks will help your maps survive so give your map something unique, a sort of flavor to it that makes things spicy. Don't get me wrong I love core maps, but Maybe we should give more credit to those who try something a little different and strive to make other core forgers experiment with there maps!. Now tell me what you think? should a map have something that makes it unique or is the artistic value truly enough to distinguish it as memorable? Tell me below!