Hello there! I seem to remember a thread, where people could come in and post their issues with scripting. A few years ago probably... The Scripting Guild? The Scriptors? I don't remember, just tagging some knowledgeable people I know of, hoping someone is able to help me. @ExTerrestr1al @Yumudas Beegbut @Agent Zero85 @Captain Punch Anyway, I've got a simple issue any of the hardcore scriptors could solve easily. It's not a logical problem, just a problem of implementation. A zone sets Channel Alpha to On, if the number of players within is greater than one. If there is no player in that zone, Channel Alpha is set to Off. This means, I don't want the zone to deactivate Channel Alpha, if one of the two players dies within the zone or walks out of it and the other is still within... Problem is, the Number Change conditions/actions are pretty opaque, I can't work with them. Currently, I simply have an Enter and Exit condition, which obviously don't work correctly. Thank you very much!