Here's my idea for an Invasion "Remake": The gametype is a highly modified and technical one-flag. Elites are attackers, and Spartans are defenders. Elites would have a set of balanced out "loadouts" (room into which they must go before they can enter the battle field, containing different weapons and equipment), and spartans would have their own "loadouts" as well. Scattered across the map would be three "hubs" or "generators" into which the elites must fire or throw grenades to destroy the grav-lift. Once all three grav-lifts have been destroyed the elites will be able to access the main objective, but more on that later. "Hubs", or "Generators" would work something like this. Once a grav-lift is destroyed it will respawn forcing one block to be thrown out of the way, with three blocks restricting access to the "core" (Bomb or Flag). The "core" would be contained inside the spartan base, behind the previously blocked off hallway, and the elites would have to grab the "core" and get it to a certain area to "escape" (set off the bomb or capture the flag). This all seems a bit difficult to do in Halo 3, and could be cut short into a generator defense remake if need be. To do this, after all three generators were destroyed a room inside the elites spawn would be opened, and they would simply pick up a bomb and instantly plant it and set it off. I'm not that great with the forging aspects, but I'm great with ideas and decent with map design. If anybody wants in on this, just let me know, but warning: I'll be extremely picky about it. Thoughts?