Halo Infinite is suppossed to launch on Xbox One as well as Series X and PC. How do you think Forge will compare on Xbox One? Same features/tools/budget, or will it be gimped in comparison? I know it will have reduced resolution & framerate, and longer load times. I'm hoping that's all that's different. I imagine it also might have more performance issues in general, however as someone who almost exclusively makes forgeart, performance doesn't matter nearly as much. I'm just hoping I can build maps as large and complex on the One as on the Series X. I can live with things like longer load times, lower resolution & framerate in order to have a full-featured forge. On a related note, do you think Forge will be held back on Series X to accommodate the Xbox One version? I also suppose it's possible that the Xbox One version will use cloud processing to close the gap to some extent. Probably wouldn't help loading times or framerate & resolution, but as I said, I can live with those limitations. I just don't want lower budget, or reduced features. It would suck if, for example, Series X could scale objects, build bigger, or place AI, but the One couldn't.