Previously Posted On Reddit So I've been working on a custom map that is based on the "Forge Island" medium island size for Halo 4's game. I got the general map layout complete, but I'd like some assistance with map balance, weapon placement, vehicle placement, and of course, spawn locations and ideas to support various gametypes outside of CTF or TDM. Let me know if anyone is interested, or at the very least can give advice , please reply. Screeshots https://www.dropbox.com/s/wnuk9sjsths006x/Alpha Nine Base - H4 Forge Island.png?dl=0 https://www.dropbox.com/s/6yp66089y8aqb61/Alpha Nine Base - H4 Forge Island Concept Art.png?dl=0 If anyone who can't join me in this endeavor, but wants to see the map in full detail, I am able to stream the map and give a full tour on Twitch. Just let me know. Might even upload a video of it to youtube. Might need to give a Text Tour too to give a bit of scale to these structures. The Middle "Tree" and Stones is actually a cave network, that is quite tall, the structure in the back of the picture is slightly higher, as well as part of the close structure. The Cave network can fit in Warthog inside, (At least one entrance) but the other entrance is currently too narrow, I will prob change this, but as of right now, I am unsure which one to change, either both narrow or both wider. Another problem with adding more varied terrain, is upsetting the "vehicle" pathing around the main "circle" of the map too much, as there is currently two loops around the entire map. One other idea is also to make each base symmetrical, but again, I am unsure which base design to use if I were to go about that line of thought.