Desolated Ridgeline

Discussion in 'Map Discussion' started by XShadowmaster34, Dec 26, 2018.

  1. XShadowmaster34

    XShadowmaster34 ONI Agent

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    XShadowmaster34 submitted a new map:

    Desolated Ridgeline - Forerunner relics scattered across installations follow a pattern... Yet there isn't one

    Read more about this map...
     
  2. nadekil

    nadekil ONI Agent

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    Good looking map overall. There is a hole in the terrain, which players can fall through. I'd suggest fixing that. I'd also suggest posting more screenshots. Other than that, seems like a good map.
     
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  3. XShadowmaster34

    XShadowmaster34 ONI Agent

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    if its the hole that both teams have that's intentional. but ill change it and thank you ill add more screenshots
     
  4. nadekil

    nadekil ONI Agent

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    No it's a hole in the terrain not the hole on both sides. The hole is between a terrain piece and a cliff.
     
  5. ZombieDyer

    ZombieDyer ONI Agent

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    Is the forerunner supposed to have bits missing in it?
     
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  6. XShadowmaster34

    XShadowmaster34 ONI Agent

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    if you download the map (actually fly to it in forge or gaze on it in custom) and look at the structure you see in the picture that's not a missing bit or bits. A design choice not to entirely emulate forerunner constructs.
    Just trying my own twist on things until i get better at incorporating aesthetics with gameplay flow
     
    #6 XShadowmaster34, Dec 29, 2018
    Last edited: Dec 29, 2018
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  7. FrostPhoenix0

    FrostPhoenix0 Spartan I

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    Well, the beam emitter is my prefab, I am pretty sure. I DID accidentally save it with the piece missing on the top right, and could never be bothered to go back and fix it. The other hole in the centre is actually a part of the beam emitter model in Halo:CE.
     
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