Check out my new halo reach map pack. the map pack trailer is below. YouTube - Conquest Map Pack 7 new maps by Jdino188 Apparatus Cavern Contention Docked Overhang Shipyard The Cove updated 4/16/11 with new gametype " conquest " and touch ups to maps. YouTube - Quick Look Apparatus Apparatus - a symetrical map that is designed off of hemmorage except it has two drilling structures in the middle. It also has 3 teleporters in each base 1 to the other teams base and the other 2 are to travel to the drilling platforms in the middle of the map it supports CTF, conquest (my version), this map containes 2 falcons 2 rocket hogs and 2 default hogs to focus on bigger vehicle action. There is a sniper in the middle behind the hogs on each base and there is a rocket launcher on each drilling platform and last but not least a grenade launcher in the middle of the rock area in the middle of the map *update*- bridges on drilling platforms have been removed. teleoprters to drilling platforms have also been removed but replaced with grave lifts. also the gravlift at the base has been moved to the middle of the base so u now can ramp up the structures outside of the base to jump into the base much more smoothly . now supports conquest YouTube - Quick Look Cavern Cavern - a symetrical map that is ideal for FFA matches and also doubles matches it is designed in a oval formation but has a circular center that has 4 exit ways 2 are to a tunnel that containes a shotgun that then ramps back up into the oval and 2 other exits that take u to a storage room wih a teleporters that teleports u back up to a different part of the oval on the map . It has 2 shotguns in the tunnels a rocket launcher in the middle and 2 sniper rifles on the sniper leadges on each side of the map it supports CTF and slayer *update* added middle bridge to the center of the map. now supports conquest. YouTube - Quick Look Contention Contention - an asymetrical map that is desinged only for invasion . In this map Spartans start off in a grass area just behind the cave they then enter the cave and attempt to deactivate one of the generators to disable the sheilds on the bridge . After that is complete a default warthhog spawns , a sniper and shotgun spawn in the cave and a ghost spawns for the eliets . In phase 2 the Spartans need to disengadge the generators on the bridge to lower he sheilds on the main base . After complete falcon and guass hog spawn and a Spartan laser spawns and eliets get a banshee, plasma launcher and a focus rifle . In phase 3 the goal is to retrive the core on the second floor of the base and to deliver it up he cat walk on the 3 floor to do so u need to enter the base navigate up the structures inside the base and get the core then use the center man-cannon to get the the 3rd floor once there take it to the back where the catwalk is and reach the too to win the round it's a crazy fun map and supports only invasion with great infantry battles and vehicle battles. *update* - hasnt been updated still the same awesome action u get as before. YouTube - Quick Look Docked Docked - an asymetrical map that was designed to resemble a docking bay on reach . This map is ideal for objective game types because of it's flexible design it supports most gametypes in a perfect way. This map also features a device called the dispenser this isn't used much in game play ( I was lucky to get a kill with it ) it was simply a device i put in to make the map appear to have somthing actually working on the map ( a crate dispenser ) to activate it u simply run under and shoot at the half visible fusion coil which then destroyes the sheild holding the crates and it dispences about 3 crates to come tumbling down on whatever idiot u can convince to stand there but it is extremly satisfying to get a kill with . This map has 2 snipers one at the top of the lighthouse and one at the base of the crane . 1 rocket launcher on the second level of the map on the structure just by the gravity slide . 1 shotgun lowest level on the map to the far right on the walkway 1 grenade launcher behind the red base spawn drop down to the left . This map supports KOTH CTF HH STKP OB *update*- added generators on the map. patched up some areas. added additonal kill boundaries now supports conquest YouTube - Quick Look Overhang Overhang - a symetrical map designed somewhat like boarding action from halo 1 . It has two bases that have one direct route to the other , a gravity lift . There is also a teleporter at each base going into eaither on of these brings u into the train in the middle of the map the train is a big game changer specifically for CTF games because one team will grab the flag run it into The teleporter then all they have to do is cross to the other teleporter on the other side of the train but there is a open hatch at the top of the train allowing players to ambush flag carriers or assasinate train users . It's very fun to play CTF on and slayer . This map supports CTF SLYR And OB It has a sniper underneath both bases a shotgun inside both bases and a grenade launcher in the middle of the train *update* didnt add much new but now supports conquest YouTube - Quick Look Shipyard Shipyard - is a asymetrical map that is designed for BTB play and specifically for infantry based BTB only monguses are on the map for faster travel . No other vehicles . This map is a very well rounded map such as Docked but supports more players with a totally different terrain scheme. This map is ideal for BTB slayer and STKP and supports CTF HH And OB . An interesting thing on this map is the large crane on the red team side it is alot taller then he blue teams crane but has its set of disadvantages to make both sides equal . The Large crane has no guard rails- small crane does . Large crane is an instant death if u fall - small crane u can survive . Large crane has canon mans on the back of it to get u up there but can easily be used to shoot grenades up and nock people off the crane - small crane dosnt the only good thing about the large crane is it has a hight advantage and has one spot u can jump off into a one way shield to survive the fall .There is 2 snipers on this map one at the base of the small crane and one at the base of the large crane There is 1 rocket launcher on the lower deck of the ship there's 1 shotgun inside the computers room . There's a sword in the cave inside the mountain and a grenade launcher underneath the turret room in the middle of the map . *update*- not much edited buy now supports conquest YouTube - Quick Look The Cove The cove - one of my most favorited maps of all time this map is an asymetrical map designed to be a artificail island base for the UNSC . This map might look small but it has alot of hidden areas that u can't see by first glance so in other words it has alot of free-rome space . Another great thing about this map is that it has. Great fluidity to it i.e it can support up to 16 players but also have only 4 because of the design it usually gets players meeting eachother in perfect encounters . It is to hard to explain the actual layout of the map so u will have to see it for yourself . It has one gravity hammer by the red teams short bridge . 1 shotgun below the red team base ( the basement) 2 snipers one in the blue team tower one in the red team tower . And a grenade launcher on the blue teams long bridge . This map supports TS FFA CTF OB HH KOTH *update*- added additonal exit to the 2nd floor of redbase added additonal kill boundaries. now supports conquest. that about sums up my maps be sure to download below The Conquest Map Pack is available at Bungie.net *update* - maps will have same name but will be the updated version on this link: Bungie.net : Reach : Player File Sets Download, enjoy, and tell your friends!