Hello again everyone! We're kicking today off with the time honored Community Favorites! Same as each month, ten maps selected by the community go up to be voted on and at the end of the month we announce the top three! Like always we had some really awesome choices and the vote this month was pretty close! Let's check out our winners!
High Garden by CANADIAN ECHO & WeedCough
Simplistic design, impactful thematics and solid design. That's how one would describe High Garden by @CANADIAN ECHO and @WeedCough. This super cool 2v2 map was designed with HCS settings in mind and is born and bred for high action and high amounts of fun. The layout is very easy to read and when combined with the very smooth geometry of the art, creates a flowing atmosphere about the map. If you're looking for a new map to shuffle into your 4v4 playlist, try this on for size!
Trinket by no god anywhere
We're feeling a little tribal. How about you? Trinket by @no god anywhere throws players among the ruins of an ancient civilization. This slightly larger 1v1 map puts a high emphasis on long range encounters. This means that your Magnum game is going to have to be top tier to dominate this map. NGA uses the Pyramoid pieces to achieve an elevated level of detail in the stone structures as well, further strengthening his theme. In ways, the map almost returns memories of Halo 2's Sanctuary but trust me, this isn't your grandfather's 1v1 map.
Jadoku by Ryliz Noble 7
This month small teams maps were the cash crop and coming out on top is Jadoku by @Ryley. This 1v1 map sets players in the remains of an ancient and advanced agricultural society. While they may have been erased from time, the product of their knowledge was not. The super awesome temple structure is riddled with wild overgrowth, teeming with fantasy elements. What's more, the layout for this map incorporates extra layers of vertical play with an asymmetrical layout. These elements work in tandem to deliver a fresh and exciting experience time and time again. Ryley also used pieces in unique and dynamic ways to portray an extremely cool theme and it all pays off! The huge wild flowers and strong twisting roots wind in and out of this map in awesome ways. Congratulations to our winner!
That does it for this month! Remember that what gets put on ballot is decided by the Forge Critics! It's up to you all to nominate maps for the vote! Not a Forge Critic? You can make suggestions for nominations to any staff member or any critic as well! Your voice matters too! Congratulations once again to all our candidates and winners!
See you next time!