1v1 Forge Contest Discussion

Discussion in 'Announcements' started by qrrby, Aug 16, 2017.

  1. qrrby

    qrrby Waggly piece of flesh
    Senior Member

    Messages:
    1,950
    Likes Received:
    4,407
    What movie?
     
  2. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

    Messages:
    2,912
    Likes Received:
    5,649
    Alpha and Omega silly.

    Also, how to make sniper work in a 1v1...

    Give everyone a sniper and force as many situations where a player is forced to no scope. Even if it doesn't really matter in this game.

    For real though, if you want something unique on your map make sure you execute your rock paper scissors properly for that weapon and think long and hard on how you want said weapon to work on your map. This is something a lot of people don't think about because they don't come from basically making nothing but 1v1's.
     
    a Chunk and ExTerrestr1al like this.
  3. Spranklz

    Spranklz Mythic
    Senior Member

    Messages:
    306
    Likes Received:
    472
    Where do I submit my maps?
     
  4. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,610
    Likes Received:
    6,975
  5. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,610
    Likes Received:
    6,975
    Not Avalon. That's a co-forge, so I don't want to make a mockery of it.
    The other 3 are named Lap, Gal, and Crent. I doubt you can beat those names, but have at it...
     
  6. MultiLockOn

    MultiLockOn Mythic
    Forge Critic Banned Senior Member

    Messages:
    4,815
    Likes Received:
    12,116
    Hey guys we're turning the grace period into an extension. Your deadline is now two weeks later. There will be no grace period after the new deadline. Use this time to refine and perfect.
     
  7. Spranklz

    Spranklz Mythic
    Senior Member

    Messages:
    306
    Likes Received:
    472
    The extension is overpowered. I wouldn't put any in my map.
     
  8. Dunco

    Dunco Troll Whisperer
    Forge Critic

    Messages:
    2,065
    Likes Received:
    7,440
    Don't forget your 64+ spawns
     
  9. MrDeliciousman9

    MrDeliciousman9 ONI Agent

    Messages:
    297
    Likes Received:
    419
    Quick question. How important is it to have name locations? Should I put name locations in?
     
  10. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,610
    Likes Received:
    6,975
    For 1v1? Is this a serious question? o_O
     
  11. MrDeliciousman9

    MrDeliciousman9 ONI Agent

    Messages:
    297
    Likes Received:
    419
    Yeah! I don't know man!
     
    a Chunk likes this.
  12. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,610
    Likes Received:
    6,975
    No, you don't need them. If you want it to play 2v2 also, then it may be a good idea. They'll be pretty useless for 1v1 though. Their main purpose is to serve as callouts. There's no need for that in a 1v1 match. If you have several areas of a map that look essentially the same, then I suppose they could be helpful for orientation, but if that's the case you're better off just doing something to differentiate those areas structurally and/or visually. I can't think of any other purpose for Named Locations on a 1v1 map.
     
  13. GreyMuffinBass

    GreyMuffinBass ONI Agent

    Messages:
    251
    Likes Received:
    364
    I was wondering if it would be interesting if the official 1v1 settings included 'No Teams',
    so that each fight would be different/unique. You would be able to use any armor color
    to use strategically. I think it would be fun. There aren't really any "teams" in 1v1 anyway.
    [​IMG]
     
  14. MultiLockOn

    MultiLockOn Mythic
    Forge Critic Banned Senior Member

    Messages:
    4,815
    Likes Received:
    12,116
    We discussed it but

    1: dark colours can cause problems and

    2: it breaks initial spawns
     
    a Chunk likes this.
  15. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

    Messages:
    2,912
    Likes Received:
    5,649
    Sitting on Dads Lap in the Sauna, Strange Gal in Bathroom, and Crenticle Porn.

    Paycheck
     
    a Chunk likes this.
  16. GreyMuffinBass

    GreyMuffinBass ONI Agent

    Messages:
    251
    Likes Received:
    364
    oh.​
     
  17. Kenjamin1 MI

    Kenjamin1 MI Legendary
    Senior Member

    Messages:
    100
    Likes Received:
    117
    I had to stop in and say... WOW, Awesome FORGEHub! This 1v1 contest has the whole community charged-up! Great Timing, and at this point the "Talent" has the "Tools" - Are you seeing all the amazing stuff over the last few weeks!!! Just Great Creative Minds at work. I pity the judges. Cheers! - JAMN
     
  18. MythicFritz

    MythicFritz Halo 3 Era
    Creative Force

    Messages:
    171
    Likes Received:
    528
    So I've never officially posted a map. Not in all years I've been here. Do I really have to for my submission? Almost out of principle I don't feel like I can at this point lol
     
    Sikamikanico and Spranklz like this.
  19. ACTIVATE HALO

    Messages:
    166
    Likes Received:
    250
    Still love that orange and green.
     
    GrayishPoppy210 likes this.
  20. GreyMuffinBass

    GreyMuffinBass ONI Agent

    Messages:
    251
    Likes Received:
    364
    just a few questions about 1v1;

    -should power-ups be disabled as a pickup?
    -is it bad to have multiple power weapons?
    -should splinter grenades be banned?
    -is it bad to limit the ammo on the standard pickups?
    -should snipers and other 1-hit kill weapons have a set amount of ammo? (like 2-6 kills per)
    -is it bad to have a lot of pickups on a small 1v1 map? (I was thinking it diversifies gameplay to have more)
    -should shotguns be removed? (they promote camping on small maps such as 1v1 maps)
    -is it bad to ask too many questions?
     

Share This Page