Decades after Master Chief Petty Officer, John-117, was declared Missing in Action, mankind discovered an undocumented Halo Ring on the Perseus...
[IMG] Introduction This is a map I've made for the Halo 3: Forge the Fight Competition. I originally made this map for Halo Reach but have...
Imbalanced Fort is a 8-16 player map for assymetric flag and bomb modes centered on a highly defensible fortress. Unlike the typical raid map,...
Balloonless Blimp came from an early concept map around Halo 5's launch experimenting with Halo 5's movement mechanics. I've gone back and...
[MEDIA] Welcome to Interchange. This district has been isolated from the surrounding city and now serves as a UNSC urban combat training ground....
Communication between the rings and the ark is essential for successful activation of the array. 4-6 Players. All 343 modes compatible.
This is my first BTB map. I tried to keep a consistent Forerunner Theme, I know there's a lot i can do to fix this, I tried going for a faint Halo...
My first idea was a remake of "Sword Base" from Halo: Reach but my plans changed after i finished the first stairways. I want to make a small...
Greenland is a huge 8v8 map (inspired by "Reactor" from Halo: Online) with two main bases at each side, two smaller bases in front of the main...
Hello lovely halo community, i present you my new map "Highlight" (more like a placeholder name). It´s inspired by the Halo: Reach campaign...
AFTERTHOUGHT Afterthought is a symmetrical tall 4v4 core map made with Evolved Settings in mind. This map is VERY powerful to compensate for Top...
[IMG] Cradle is a symmetrical map built on a risk/reward design foundation. Inspired by the likes of The Pit, Midship, and Sanctuary--Cradle is a...
A simple symmetrical map for standard CTF/Assault. You can go high, go low or around the sides. Either way it's bound to be intense. Weapons: 2x...
Forerunner themed BTB Map. Classic Forerunner aesthetics, partially inspired by the Libary and CE / 2 in general. Gametypes supported Slayer...
Conflux is a map that has been in the making starting all the way back in Reach. This map comes from a time when I barely knew anything about map...
Blue, red, green and yellow, aye? Neon lights is a 4v4 core map. It also supports triple team. Feedback of the map can be sent to here on...
Update 1.3: Power weapons are no longer a Req varient, removed S Lazer, railgun and rocket launcher, power ups no longer in mid but are doubled,...
-The map features an overall symmetrical design, with three levels to it. First level is Blue base, which features a lookout to the right to help...
The freezing feeling of the cave gave this island the name of “Cold stone”. Cold stone is a core slayer map that supports the gamemode Oddball,...
Medium sized slayer map that supports other game modes. Play with: Slayer, fiesta, super fiesta, assault, capture the flag, strongholds, assault,...