[IMG] Cradle is a symmetrical map built on a risk/reward design foundation. Inspired by the likes of The Pit, Midship, and Sanctuary--Cradle is a...
Small, fast paced 4v4 map. Made for Team Slayer and Capture the Flag. Symmetrical.
Soft Kill boundaries will spawn to keep players on, or close to, the ship in Oddball only. "For the impact of armed forces to be like stones...
Submerged is a very special core map. The map has a part out of water an a part under water. Except that, Submerged is a classic arena map, not...
Lineage Players:4-8 Weapons: Sniper Rifle, Hydra, Suppressor, BR, Carbine, DMR, Storm Rifle, Magnum, 2 Frags, 2 Plasmas, 2 Splinters Powerups:...
Although this map works better for 2v2 or 3v3, I'm entering it into the H2A forge competition because I want to. Hey, there's a map labeled "2-6...
A simple symmetrical map for standard CTF/Assault. You can go high, go low or around the sides. Either way it's bound to be intense. Weapons: 2x...
A perfect aesthetic replica of the U.S.S. Enterprise from the Original Star Trek show that started it all in 1966! I have perfected the design...
Ironhall is probably my best and most fun core concept I've made. Originally, made for the 1v1 contest, this map was called Mithril. I tried to...
Othello is a symmetrical 4v4 coliseum map intended for Multi-Flag. Simple and streamlined, Othello funnels teams into three major choke points all...
A ODST remake of Plaza
Analogue is a project I picked up from Whos Blaze about a month ago. Originally a blockout of Lotus from Halo 4 with a few minor layout tweaks, it...
the layout was given to me by whos blaze awhile back. its a really fun layout and plays strong holds and slayer really well. the aesthetics are...
Conflux is a map that has been in the making starting all the way back in Reach. This map comes from a time when I barely knew anything about map...
I was playing MWR the other day and had a 1v1 battle on Shipment, I thought it would've been cool to make an version of the map in Halo 5 for...
To be honest this map is perfect for Strongholds and Slayer, so I didn't set it up for anything else lol
Blue, red, green and yellow, aye? Neon lights is a 4v4 core map. It also supports triple team. Feedback of the map can be sent to here on...
4v4 forerunner map When we become forgotten, we wait for our ruins to be discovered
Hoodlum is a 4v4 KoTH map originally designed around classic settings. This most current iteration of Hoodlum utilizes the standard warthog as one...
Tamala is a large desert map based and designed off of another multiplayer map from the video game Chromehounds (2006) for the Xbox 360. The...