Matty
Last Activity:
Sep 1, 2013 at 11:33 PM
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Feb 1, 2008
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Birthday:
Oct 23, 1991 (Age: 27)
Location:
North East uk

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Matty

Mythic, 27, from North East uk

Senior Member
Matty was last seen:
Sep 1, 2013
    1. Vinny
    2. DRiSCOLL
      DRiSCOLL
      Last seen 2013? Matty, Matty, Matty... How time flew by.
    3. Dreaddraco2
      Dreaddraco2
      wasn't talking about your thread, was talking about visitor messages you might've made
    4. Dreaddraco2
      Dreaddraco2
      i meant because of the changeover some posts were lost, not actively deleted
    5. Dreaddraco2
      Dreaddraco2
      some messages/posts were deleted in the changeover, and in the revert, and will probably be in the rerevert
    6. Dreaddraco2
    7. Dreaddraco2
      Dreaddraco2
      do you know any decent debates about america's foreign policy / america's overseas actions that happened recently?
      I know intelligence[sup]2[/sup] is having one soon but not for a while
    8. Dreaddraco2
      Dreaddraco2
      guess what game I played recently
    9. SilentJacket
      SilentJacket
      ok, looks like a cool concept
    10. Rorak Kuroda
      Rorak Kuroda
      Yeah, I've got it too, and Ingenue is one of my favorites. It's such a great album.
    11. PacMonster1
      PacMonster1
      hey, crazies live by the coasts too
    12. QKT
      QKT
      it would be more focussed towards the mountain peasants, completely segregated from government by being part of this structure, but are ruled by those physically and metaphorically above them. i'd have to say the backdrop would be mostly revisionist b.c. china. feudal japan is just an easy example to use cos its quite broad in themes.
    13. QKT
      QKT
      i have been reading the silmarillion lately, so atm a lot of influence would come from around there... but to make the theme coherent, i would go for a more game of thrones back drop but more feudal japanese/chinese - you know those limestone mountain paintings that you often see - i would like the theme to be more human and any mythical creatures would be beasts that you fight.
      but, i would think tolkien would be a good jump-off point for concepts nonetheless.
    14. QKT
      QKT
      what i was kind of thinking was a episodic or act form of release. because this tower thing is vast and organic it would be possible to make different areas distinguishable. i.e. lower steppes >> mountain village (like nepal) >> upper steppes >> above the clouds >> tundra >> (constant blizzard area) >> mountain interior/caves (take shelter from blizzard) >>>>>>> pretty much anywhere.
      by having a fantasy backdrop, you dont really have to ground it in logic so much as in other genres. say sci-fi, you have to keep it in the tower and most of the tower will be pretty similar.
    15. QKT
      QKT
      bits of it.
    16. QKT
      QKT
      ok here's an idea. you seen the raid:redemption? ok, that but with a medieval/fantasy twist. the tower block is actually a carved mountain withs towns, dungeons n **** etc.
      the story is you're a warrior/hero/whatever, your objective is at the top of this mountain/mesa/tower thing and the entire game is you starting at the bottom working your way to the top, fighting through bad guys dungeons and stuff.
      the ending is you were fighting just to get to see the view from the top.

      i think this could be all done in a quirky style for like iOS like sword and sworcery. turn based combat or maybe something similar to infinity blade with dodges, parries, blocks.

      i'd sketch up some **** for ya, but im revising, so ill do it later.
    17. Given To Fly
      Given To Fly
      Matty... I haven't heard from you since waaay back in Halo 3... Still forging?
    18. TexturedSun
      TexturedSun
      I'm basically waiting til i can get the dedicated fibre broadband line at work sorted ... then i'll be able to download it quickly, rather than raping my home connection :(
    19. QKT
      QKT
      Welp I've been playing lol lately and dota2 looks pretty cool and better. What would be modelled is hero equipment and couriers which are little characters.
    20. QKT
      QKT
      you should practice modelling stuff by making stuff for dota 2. ill draw it 2d on paper and you model it ;)
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  • About

    Birthday:
    Oct 23, 1991 (Age: 27)
    Location:
    North East uk
    Gamertag:
    Kondense

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