Ascend Hyperion
Last Activity:
Jan 15, 2017 at 10:03 PM
Joined:
Jun 18, 2016
Messages:
284
Likes Received:
438
Maps:
28
Gender:
Male

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Ascend Hyperion

Speaker for The Dead, Male

Staff Member Forge Critic

"Fate had us meet as foes, but this ring will make us brothers" Jul 8, 2016

Ascend Hyperion was last seen:
Jan 15, 2017 at 10:03 PM
    1. Dunco
      Dunco
      Just so you don't forget...

      Cesspool
      1. Ascend Hyperion likes this.
    2. Havoc Forge Pro
      Havoc Forge Pro
      Sent you a few messages on Discord. Where is the best place to contact you btw?
      1. Ascend Hyperion likes this.
      2. Ascend Hyperion
        Ascend Hyperion
        Well actually the easiest way to reach me is in a party if I'm not busy. I saw your message but I was building the map list for tonight. Discord is good.
        Dec 15, 2016
    3. Egggnog
      Egggnog
      Have you given any more thought to the offer I presented you with?
    4. Ascend Hyperion
      Ascend Hyperion
      "Fate had us meet as foes, but this ring will make us brothers"
    5. Colbrax1996
      Colbrax1996
      Updated Glacial by adding two small caverns so infantry can take cover in them from the vehicles.
    6. Colbrax1996
      Colbrax1996
      I added rock clusters to the sniper ridge but when the next update comes, I'm thinking of adding a cavern on the outer side of my Glacial map. Thoughts?
      1. Ascend Hyperion
        Ascend Hyperion
        I think a cavern would be a cool idea. Be sure to give it two entrances. It'll reduce camping possibilities.
        Jun 30, 2016
        Colbrax1996 likes this.
    7. DuhItzMarsh
      DuhItzMarsh
      Hey dude I just updated my map "Ghost Town," so you can review it if you want. I've changed the layout, added buildings, cover, lore, and more to support infection better. I've "secured" my setting with buildings you can see, and now you truly feel kept in. if you have any more feedback, PLEASE tell me. I'd like to improve this map to it's best.
      1. Ascend Hyperion
        Ascend Hyperion
        Hey there man. I took another look at the map and I did notice some improvements. The map overall is still very open, which puts zombies at a huge disadvantage. Since your map has such a heavy emphasis on urban environment, you could try creating interiors for some buildings for players to defend/explore.
        Jun 24, 2016
    8. KINGCREEPER96
      KINGCREEPER96
      hey I just wanted to say thank you for your feedback on antidote. it really helped me out and I've tweaked most of the cons.
      The update is out so if you wish you may check it out.
      1. Ascend Hyperion
        Ascend Hyperion
        Hey there! I did check out the updated version. Here's some additional feedback:

        Good additions to the pelican platform. Maybe some more items unique to a landing pad would help improve setting

        I noticed the colored vans. Maybe mix in some regular cars for variety sake?

        Good improvements overall. Nice work!
        Jun 24, 2016
        KINGCREEPER96 likes this.
    9. SimmonsZore
      SimmonsZore
      Hey I've seen your maps. All both of them. I honestly think your a good upcoming forger and would like to feature one of your maps on my channel. However, your maps do need major tweaks before a feature can be done. I would love to give you my feedback and help you improve apon one of your creations. Don't hesitate to reply and welcome to forgehub :D
      1. brusky0086 likes this.
      2. Ascend Hyperion
        Ascend Hyperion
        Hi there! Thanks for the complements, I appreciate that. I'm open to feedback so feel free to shoot the issues you found at me.

        If memory serves:
        Ares is currently broken on Assault.
        Moros is only set for TDM and FFA
        Both only support Red and Blue team
        Ares has texture clipping issues
        Players that lag upon start-up see odd shadows on Ares
        Jun 19, 2016
      3. SimmonsZore
        SimmonsZore
        I would love to to go ingame and show you somethings I feel will help your maps as well as any future projects you may have. Hit me up tomorrow. My GT is the same as above. I highly recommend browsing other community creations until then.
        Jun 19, 2016
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  • About

    Gender:
    Male
    Gamertag:
    Ascend Hyperion
    Hey Hey fellow Forgers. It's easier to call me Hyperion but the people I've met running my forge community Agora Forge seem to prefer Ascend.

    I'm an avid forger (been forgin' since Halo 3) and my biggest goal with my creations is to incorporate a grander story and lore behind each map. There is a fine line between setting colored blocked in a neat row and creating a living breathing environment. If there is a level to immersion it increases the quality overall. Be sure to check out the lore behind my work and feel free to let me know what you like the best!

    Thanks for checking my stuff out! I always want feedback so feel free to shoot me whatever!

    As always, Forge on.
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