2v2 Slayer

Map Description

  1. xzamplez
    Thanks to Career for making this look beautiful.

    Here's the description I wrote for it in 2012, when it was first released:

    "Worthy is a four-tiered, four-room, asymmetrical map.

    I can write about my inspiration behind this map, what my goals were while designing this map, features, functionality, etc. But I won't. I'm just going to say that I have drawn down hundreds of maps, just to get to this moment. The moment that I release a map that I am truly proud of."

    First sketch:


Recent Reviews

  1. This map truly is a solid design. Whether it's the version in Halo Reach, Murder Miners or Halo 5, It stands the test of time with it's solid gameplay. One of my all time favourite 2v2 maps and I'm glad you brought it to the **** show we know as halo 5.


  1. Nitro

    Nitro Guilty Spark
    Staff Member Administrator Forge Critic

    Likes Received:
    Glad to see you finally post this one man! Can't wait to give it a go.
    GreyMuffinBass and xzamplez like this.
  2. SgtSlaphead

    SgtSlaphead Talented
    Forge Critic Senior Member

    Likes Received:
    Seriously great job on this. The design and the aesthetics work together beautifully.
    xzamplez likes this.
  3. GreyMuffinBass

    GreyMuffinBass Spartan I

    Likes Received:
    I was wondering if in the 2nd picture, can you jump onto the slanted ledge on the outer walls?

    but anyway...
    This map looks very competitive. I would like to try all gamemodes, I think oddball would shine here.
    The aesthetics are clean and don't distract from gameplay. Perfect.
    I really like Career's art style, every room looks distinct.
    xzamplez made a cool map here, I think it's very halo.
    Each room has a good depth of engagement and keeps the games exciting.
    You found a way to make square features look non-linear and appealing to the eye. I can see how intense the gameplay can get just by looking at the rooms.
    Again, I would really like to play oddball on this map.
    Well done, gents.
    2 baskets of 10/10 muffins.
    xzamplez likes this.
  4. xzamplez

    xzamplez Promethean
    Forge Critic Senior Member

    Likes Received:
    No, there's an invisible wall there.

    I just fixed the weapon respawn times, and lowered the clips. And I threw an Oddball spawn on there for you.

    Thanks for the kind words.
    GreyMuffinBass likes this.

    WARHOLIC Cartographer
    The Creator Forge Critic

    Likes Received:
    Your best work Max, so glad you finally decided to release this in Halo 5! Since my first time playing this back in Halo Reach, this one always felt really solid and timeless...dare I say, instant classic.
    xzamplez and GreyMuffinBass like this.

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