Waist High is a project I've been working on for a long time now. It is a small core map, that focuses its game play around vertical engagements. There is allot of game-play decisions that I could touch on in this description, but the map and its months of testing and reforging can speak for itself. So I'm relieved to finally be happy enough to put out Waist High. A map where the proverbial **** hits the all encompassing metaphorical fan; with a futuristic, blade-runner inspired theme. Get ready to "burn high up in the sky" on Waist High.