Viking redone with improvements to aesthetics, geometry, and game play. You will notice a few things are different on the map, like the center hill is no longer completely open, some sight lines have been tweaked, a small cave was added to the already exiting cave towards the dam on red side. This design helps the map translate better into Halo 5 game play.
There is now a functional river!!!! This has been long desired on this map and there have been many attempts, it took moving the map to the outside of Tidal to allow for a deeper river.
Some weapons have been placed and heavily tested in different areas, but most weapons are where you would remember them to be. This Viking is a bit different, but the nostalgia is all still there! Check it out!
This project has quite a few people who should be recognized! This really took a village!
@no god anywhere for his excellent work on creating the first version of Viking.
@NOKYARD for porting the map over and trying many ideas that ended with much success. For doing the containment, helping with optimizing terrain and helping with countless other things.
@WyvernZu for helping me swap the terrain to Tidal, moving the map outside the canvas, the excellent pelican area, some rock boundary changes, and plenty more.
@CommanderColson for helping set the setting, the lighting, smoothing terrain, helping with design changes, and a multitude of other things.
@Foge for his incredible help with creative optimization.