"The excavated treasures of this solitary quarry were the bane of its occupants.
Now, what's more valuable is the honor on battlefield."
Unearthed is a symmetrical BTB map taking place in an abandoned open-pit mine with a giant digger in the middle. It supports Big Team Slayer, Big Team CTF, Big Team Assault and Big Team Strongholds.
The map has a circular layout, but built in many layers like the open mine it is. It was created with vehicle and infantry combat in mind, giving place to driveable roads, wide open spaces and close quarters combat areas.
There are actually four layers/levels of terrain and they are all linked to create a fluid gameplay.
The map features two Team Main Bases and two secondary bases (Loading Zone & Outpost). There are many ways to attack and defend each of these buildings, players can overwhelm the enemy team by cutting through the vehicle entrances, or climb their way to the interior. The Yard is great for ambushes and large combat scenarios, also it's the first area to be pushed because of the Overshield resting at the center.
Maybe the biggest point of interest is the giant digger in the mid, where the Spartan Laser spawns. Players can make their way to the top by the large amount of mancannons scattered on the map. A perfect area for close quarters combats and securing bottom areas. To counter big areas, players got Wasps and Rocket Hogs to create mayhem around the map.
*Showcase of the first version of Unearthed
*Unearthed first version featured at 5:17
*Unearthed on Matchmaking review at 3:49
Overshield x1 (180 sec)
Spartan Laser x1 (180 sec)
Sniper Rifle x2 (180 sec)
Hydra Launcher x2 (30 sec)
Chaingun Turret x2 (30 sec)
Plasma Pistol x1 (30 sec)
H2 Battle Rifle x2
Battle Rifle x4
Assault Rifle x4*According to 343i Matchmaking parametersWasp x2 (180 sec)
Rocket Warthog x2 (120 sec)
Chaingun Warthog x2 (60 sec)
Gungoose x2 (60 sec)
Mongoose x4 (30 sec)
Sketch and forge baseline.
To achieve a good balance, great fluid and not lose scale, I went through a methodic process: I placed in first place blocks of 128, 64 and 32 units, creating a concentric layout and the first layers of the circuits. Then, I tested it while driving a mongoose and a warthog until it fit well for a BTB map size. This map took me at first around 25 hours of forging, then it took several tweaks and testing (two months exactly). But I can rest in peace while knowing that my map ended up like I wanted, working pretty well for medium and big parties (12-16 players).
Thanks to everyone who helped testing and offered their feedback, I'm glad you enjoyed it. Special thanks to @WARHOLIC, @DC Valorstrike , @Squally DaBeanz, @xdemption, Unyshek and his MP Team for helping me to make the best of this map.
Give it a try and hope you enjoy it! AB out.