1.To address the frame drops from glass corner i continued with object and polygon reduction as well as simplifying the external aesthetics.
2. also fixed a bug with the snip pad not being able to combat evolved.
3. add a little more color in to the map as well as cleaned up some aesthetics and added more textures to the map.
4. changed a few spawn values in hope to get a little more varied spawning red side. (wasn't a problem but still)