Transit a urban 4v4 core asymmetric map that is set in an inner city transit point surrounded by a expansive cityscape. The map has many small in maps stalls and art.
The map has two dynamic elements that can affect game play.
1.The first dynamic element is a speeding train that will move though the map creating a hazard along one of the routes towards bottom mid. The train will pass though the map every 30 seconds.
2. The second dynamic element is an open-able trap door that connects top mid to bottom. That when opened is a fast and useful drop down that can be opened from both above and below. By destroying an explosive in the middle of the door the door will open then close one minute after being opened.
The power weapon set for the map.
1. A sniper with 8 shots and a 3 minute re-spawn time and spawns in top mid.
The maps segmentation has the sniper being use as much in close range as long range.
2. A grenade launcher with 4 shots and 2 minute re-spawn timer that spawns in one of the corner rooms offset to top mid.
The maps segmentation and engagement range lets the grenade launcher be a powerful weapon with good aim letting you gather a few fast kills.
3. A over shield will spawn down in bottom mid with a 2 minute re-spawn time.