In the past few weeks the map has been through many changes, mainly visual ones such as:
-Lanterns and other lights and FX
-Many other small things, and even a seperate, atmospheric nighttime version of the whole map. (Here).
All this while, of course, having everything completely destructible and sinkable, as well as sustainable performance.
Other than those upgrades, I also altered the rock strctures to be less difficult to jump across. They are still challenging enough for the defenders to get to score some points, only less intimidating and frustrating than before.
One day, she will set sail.