Total Absolute Mayhem!
Ahhhh! In the old days, when making Cool little custom games were just a little easier. I created this gametype back in Halo Reach, I loved playing it with friends, but when I jumped into Halo Reach, Halo 4 had just finished its life cycle, so Halo 5 jumped into the fray with absolutely no King of the Hill to be seen. Now eventually they added it in via scripting, however by the time I was able to add Capture the Weapon, it was too late. But I made a few maps built around Capture the Weapon in Master Chief Collection! Then I forgot about them...Then I remembered I made them...I got lazy about releasing them...and now I'm releasing them.
Made small due to Pitfalls limitations with object counts and pieces, players start in bases sectioned off by oneway shields and crates making the map the perfect size for hectic multi-team gametypes like slayer, oddball, king of the hill, and regicide which work perfectly with this map!
Cover is introduced in the middle section of the map to give Hill carriers opportunities to break contact with adversaries, while players will find plenty of ground to cover to get the upper hand and grab the Weapon or Oddball depending on the gametype!
To be sure you've downloaded the newest version of any of my maps on MCC, go open your roster, click on your profile, then click on find player, search my Gamertag (Cardnal) and click on Fileshare!
And you got it!!
-King of the Hill