4v4 Slayer

Map Description

  1. Squally DaBeanz
    "Lost dreams and faded memories influenced the construction of this strangely familiar observation platform. 4-8 Players"<br />Stigma is a multileveled Lockout/Guardian style map mounted against the cliffs of Ravine. It features two towers that act as bases for both Red and Blue team, a central platform, and a two leveled hallway that wraps around a quarter of the central platform.<br /><br />This map began with my desire to build a good Lockout/Guardian style map, since I had failed to do so in Reach. I had built a similarly styled map in the middle of the Ravine before this, but I wasn't satisfied (even though it was a decent map). So, I took the time to compile a list of what made some classic maps such as Lockout, Guardian, and Ascension so memorable and fun to play. Things like the Shotgun drop down on both Guardian and Lockout, the rocket spawn on Ascension, open areas in the middle, towers looking toward the center, and lots of flanking routes (to name a few).<br /><br />I threw these, along with some of my own ideas (like a low lying man cannon that shot players THROUGH the map), into a mixing pot, kept the things that would work well in a single map and threw out the things that wouldn't. What I ended up with was a list of aspects and simple ideas I wanted to incorporate in a single map. Then, I started building...


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