Sketchy FINAL

Extermination

Map Description

  1. icyhotspartin
    MOST IMPORTANT UPDATE:
    please disregard all past updates as they are no longer relevant - the two versions of the map are now to be found here ( https://www.halowaypoint.com/en-us/...tspartin_e2eff0ad-64bb-4a4b-b5e0-a9bc0052addc ) and here ( https://www.halowaypoint.com/en-us/...tspartin_b6e35374-d747-4c9a-97be-134a0b69d902 ).

    Most recent update ------

    Extermination should now work! Here is link:
    https://www.halowaypoint.com/en-us/...tspartin_b512cd40-4a80-469b-a712-e9513658c89f

    This version is at object limit with NO FRAMERATE ISSUES

    Most recent update ------​

    SPAWNS ARE UP
    EXTERMINATION WILL NOT WORK BECAUSE there is apparently some scripting I need to set up - oopz

    Pics are pretty final now - check it out -
    CTF locations and Exterm compatibility upcoming...

    -------------​

    This map was born from some nice areas on another map (sketch1 - unpublished) that I decided to throw together and see how they'd fit. then I drew them and liked how angle-y it all looked, so I threw in some more things, and now I have a big mess on my hands.

    There's no story, but there are two of my signature prefabs on it - I guess it's kind of a mix between a Flood/Bungie Forerunner and Vex aesthetic, but that's only skin deep - throw it around and tell me how it goes!


    SO
    Details:

    Weapons are
    - DMR Recon
    - Carbine
    1 spare clip each
    - Sentinel Beam (PAD)
    80% Energy

    Grenades are
    - 3 Frag (2 on DMR side, 1 on Carbine side)
    - 3 Plasma (2 on Carbine side, 1 on DMR side)
    - 1 Splinter (center catwalk)

    Ammo Boxes are
    - 1 UNSC on Carbine side
    - 1 Covenant on DMR side
    this is subject to change, though is meant to force some more movement across the map

Discussion

  1. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

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  2. Ryouji Gunblade

    Ryouji Gunblade Spartan I

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  3. icyhotspartin

    icyhotspartin ONI Agent

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    what this meeeeeeean
     
    Xandrith likes this.
  4. CANADIAN ECHO

    CANADIAN ECHO Heroic
    Forge Critic Senior Member

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    Looks cool. Is it visible?
     
    icyhotspartin likes this.
  5. icyhotspartin

    icyhotspartin ONI Agent

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    ****
    It is now
     
  6. lNeedMoreBleach

    lNeedMoreBleach Spartan I
    Forge Critic

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    (i was only in forge) The map looks to be far to big for extermination but as a 4v4 asymmetric slayer map it looks great. I like the aesthetics and the pathing is interesting. really cool map.
     
  7. icyhotspartin

    icyhotspartin ONI Agent

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    it definitely is too big for it - also too big for 2s and too cramped spawn-wise for 4s - I've dug a little hole for myself, but at least it's pretty!

    I am however consistently working away at it, and will be updating it soon with two more playable versions with slightly different periphery pathing
     

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