Ships equipped with rear cannons and the ability to drive backwards. Outdated ships don't stand a chance. To play with Cannonball evasion gameplay
Gameplay: Cannonball evasion
Uses infection as base gameplay
Survivors goal: to avoid cannonballs by jumping and moving, will score 1 point each second survived, last spartan will gain 15 point.
Infected goal: hit the survivors by activating the cannons, can be killed except the starting infected, giving the chance to enemies score 1 point for each kill
How it works:
Behind the survivors there's an invisible block that has a nav marker that says "Target" that moves behind players. When you activate the button, a cannoball will follow the target by the time you hit the button, if the survivor its in the way of the cannoball it will get hit and killed (sometimes it will just hit you taking a small amount of damage, due to scripting times and glitches) Cannonballs has a boundary that is scripted when players enter applies damage 100% to boundary activator
The more survivors eliminated, the harder it will get to survive due to more cannons shooting at you
Infected will spawn on the ships (image below)
Survivor will spawn facing the ship cannons (image below Bottom right)
Added / Fixed
Soon / Needs Fixing
Open to suggestions...