A free roaming infection map designed to grant zombies safe passage underwater while promoting cautious yet progressive movement for humans on the surface. The narrow pathways are unchanging with uniformity in mind to create consistent gameplay eliminating unwanted exploits. Humans have increased damage resistance, making them a 2 hit melee kill. However, the fear of overpowered humans has been overturned as they have no radar and have to rely on keen perception skills to maintain safe guard. A Safe Haven trait zone marks the entire bottom surface area of the map, placing humans at a huge disadvantage in health, speed and limiting access to the surface.