Sentinel

4v4 Strongholds
9.9

Map Description

  1. N3gat1veZer0
    Sentinel
    "LZ looks clear."
    N3gat1veZer0
    I saw the forge objects that were coming in with the next update and these were the first images that popped into my head. It's asymmetrical in layout, and has some aesthetic elements taken from Halo 3's Guardian and the Halo CE mission 343 Guilty Spark. The map is intended for 4v4.

    The power weapon layout is a Binary Rifle (padded) with 100% ammo on a 3 minute respawn, a Gravity Hammer with 50% ammo on a 1 minute respawn time, and a shotgun with no spare clips on a 30 second respawn. In strogholds, all of these are replaced by an OS and a Damage Boost on 2 minute respawns


    Older Versions:
    Halo Collective

    My Walkthrough

    The Epidemic

    My Walkthrough

Recent Reviews

  1. It’s a good map
  2. Absolutely amazing. Played the new version 2 and it just looks spectacular. Plays well too.
  3. It shows that you care for this map. Good work :)
  4. CHa0s CHa0s
    10/5,
    This map transports you into a moment in time where you are immersed in a campaign experience. Forge pieces are blended in so well, you forget it's forge. It's beautiful in aesthetics and design. Love this map and looking forward to getting in more games on it.

Discussion

  1. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    vince stahp
     
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  2. #TeamArbiter

    #TeamArbiter Spartan II

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    This map looks very neat, and it looks as is it would play fun, my only thing would be that you would need to work on the forerunner interior designs a litttle bit more, but really nice doors, and cool atmosphere
     
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  3. N3gat1veZer0

    N3gat1veZer0 Spartan I
    Forge Critic

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    what I do dis time?
    --- Double Post Merged, Apr 9, 2016 ---
    I've set aside some objects for updates and so long as nothing is gamebreaking then I will probably do a little more on the insides. Thanks for feedback. The more people I have look at it the better.
     
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  4. #TeamArbiter

    #TeamArbiter Spartan II

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    yeah man but really though it looks like a great map so just know I'm not hating on it
     
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  5. Black Racher

    Black Racher Mythic
    Senior Member

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    As usual when you post a map... it has a really nice aesthetic. It looks really solid in it, the environment seems logical and credible. It's really really cool !

    I think everybody could leard things by just look at your maps 'cause you have a realistic vision of the natural environment. Maybe you could just do better by adding some leafs on the ground or on the floor where there are already leafs falling like there : http://www.forgehub.com/attachments/halo-5-guardians-33-png.22733/

    You did it on the Pelican, it could be more detailed by doing it on the structure.

    Nice job.
     
  6. N3gat1veZer0

    N3gat1veZer0 Spartan I
    Forge Critic

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    ahh i see what you mean. thats a really cool idea. Something i didnt manage to get because i posted the wrong walkthrough (and got rid of the correct one) is that the main blue room has been lit up a bit more and the whole structure has some tree roots coming through the walls and roofs a bit. I'll get some pictures of that tomorrow. Again though, i dig that idea i'll see what i can do with that
     
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  7. SpartanNick 198

    SpartanNick 198 Spartan I

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    Didn't N3gat1veZer0 make this map? I played it with him and RLD yesterday.
     
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  8. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    Vincent Marino IS NegativeZero. ;)
     
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  9. SpartanNick 198

    SpartanNick 198 Spartan I

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    I see. I just thought the name tag had to be the gamertag.
     
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  10. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    While it makes sense to me to have your GT and Username be the same, it's by no means a requirement.
     
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  11. SpartanNick 198

    SpartanNick 198 Spartan I

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    I see, I didn't know that. I just thought it would be easier for those who want to download the map. But whatever, the map is incredible. It plays great on 4v4, I bet it'd be good for FFA and Infection too.
     
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  12. Kaz

    Kaz Spartan I

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    I aplaud you sir
     
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  13. BlackDeath10

    BlackDeath10 Promethean
    Senior Member

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    This map is awesome!
     
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  14. N3gat1veZer0

    N3gat1veZer0 Spartan I
    Forge Critic

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    Thanks :)
     
  15. PolyG

    PolyG Spartan I

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    9/10 worst Guardian remake I've ever seen
     
  16. SmoknBrlz64

    SmoknBrlz64 Spartan I

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    To me this map screams Halo 2, specifically the final two levels of the campaign. Love it!
     
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  17. N3gat1veZer0

    N3gat1veZer0 Spartan I
    Forge Critic

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    Fantastic to hear. I always try and design my maps to feel like they came from a previous halo game. To hear that from another talented forger means I'm doing something right. Thanks :)
     
  18. hop man

    hop man Mythic
    Senior Member

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    Looks beautiful! Great work on the use of ivy!
     
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  19. N3gat1veZer0

    N3gat1veZer0 Spartan I
    Forge Critic

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    N3gat1veZer0 updated Sentinel with a new update entry:

    Glowy Foggy

    Read the rest of this update entry...
     

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