Seatown

4v4 Slayer

Map Description

  1. Xandrith
    I've been working on this design for a while now, and I think it's finally at a point where I am happy enough to officially release it. As you can tell It's very different than my last map. I'm going to continue this trend of mixing it up and forcing myself to forge things I usually wouldn't, and hopefully each release will become more meaningful as a result.

    Seatown is set up for Slayer, Strongholds, and oddball.

    Weapons/Powerups:
    Battle rifle x2
    SMG x2
    Sniper rifle x1 (180 seconds)
    Rocket launcher x1 (120 seconds)
    Active camouflage (90 seconds)
    Splinter grenade x2
    Plasma grenade x2
    Frag grenade x4

    Enjoy!

Discussion

  1. PA1NTS

    PA1NTS Legendary
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    You win. I quit. That's it. Done. Putting down the controller for good.
     
  2. Xandrith

    Xandrith Heroic
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    nope
     
  3. SammichEaterPro

    SammichEaterPro The Hungriest Forger
    Forge Critic Senior Member

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    2/10 would not bang
     
  4. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit

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    One does not simply name a map Seatown without putting a giant death well in the middle of it. 4/10 not enough metal
    [​IMG]

    Seriously though, this looks pretty sweet and I'm diggin' the clean & simple look.
     
  5. Box Knows

    Box Knows Spartan III
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    Seatown...
     
  6. Xandrith

    Xandrith Heroic
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    Thanks for the posts guys
     
    #7 Xandrith, May 3, 2016
    Last edited: May 3, 2016
  7. SaltyKoala

    SaltyKoala Promethean
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    Pornhub
     
  8. WAR

    WAR Cartographer
    The Creator Forge Critic

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    The 1v1 battles against Multi on here were distracting me from the map but I thought the layout was really solid. If I get a chance to play this again, I'll make sure to concentrate more. Multi must not win;)

    Trolling aside, when I played this as 'Marina' a while back what changed since then? From the pictures, it looks like its been reduced in scale which is a good thing.
     
    #9 WAR, May 3, 2016
    Last edited: May 3, 2016
  9. Xandrith

    Xandrith Heroic
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    It's been slightly reduced in scale, and the map is stretched vertically, and obvious aesthetic detail has been added.

    Also, one side of the map has been completely redesigned. This map has come a long way from marina, hope you like it;)
     
    MultiLockOn and WAR like this.
  10. Yumudas Beegbut

    Yumudas Beegbut Spartan I
    Wiki Contributor

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    Seatown must be where seamen live so Xandrith is now the biggest producer of seamen on forgehub!

    I don't know jack about judging maps, but my two favorite things about this are the details outside the playing area and that it's made for oddball. There's also something about how there's cover on the low levels but it's open up higher. Seems like there's some kind of well done balance between high and low ground, but I don't really know what the hell I'm saying.

    In any case, I want to ground pound with the oddball in hand from up high even though I wouldn't make it all the way down. Not with all those BRs.
     
    a Chunk, MultiLockOn and Xandrith like this.
  11. Sethiroth

    Sethiroth Sensei
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    I am glad you redesigned the rocket side of the map. I didnt like it all that much before. I for sure want to get some games on this. I havent played the newer version so it should be fun for sure
     
    MultiLockOn and Xandrith like this.
  12. Dino

    Dino Legendary
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    Looks very clean. My only issue is that the jump you made at 2:30 in the video didn't seem very obvious until you made it. I would either slightly extend that platform or make some sort of marker for it. Not exactly sure what to put there. Just a thought.
     
    Xandrith likes this.
  13. Xandrith

    Xandrith Heroic
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    I like stuff in maps that aren't obvious to empower players with map knowledge. The whole Ideology of having every route and sight line obvious in the first play test makes maps boring for me.
     
    Dino and no god anywhere like this.
  14. xNFx Monsta

    xNFx Monsta Spartan II

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    This map is Killer! Good job man!
     
    Xandrith likes this.
  15. Preacher001

    Preacher001 Mythic
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    [​IMG]
     
  16. sleepydeadpool

    sleepydeadpool Spartan I

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    Is this the finished version; see the aesthetics? Yeah, neither do I.
     
  17. Xandrith

    Xandrith Heroic
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    wut
     
  18. CANADIAN ECHO

    CANADIAN ECHO Legendary
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    He's messing with you sweety pie. This is Chubhub after all

    Map looks really clean and well designed. The pathing is really interesting. Look forward to seeing how it plays.
     
    MultiLockOn and Xandrith like this.
  19. sleepydeadpool

    sleepydeadpool Spartan I

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    also i played on the map and i managed to find a way to get out
     

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