Scorch Palace

4v4 Slayer
9.3
Featured

Map Description

  1. MrDeliciousman9
    Scorch Palace is a 4v4 asymmetrical map that supports slayer, strongholds and capture the flag. It is themed after the buried city in the Destiny universe although I have taken liberties for my own artistic vision. I worked hard to capture that mars look while also trying to make unique gameplay in halo 5.

    The gameplay is different than traditional halo map design with the highest points of the map located in the center instead of the traditional pit. I tried hard to make each area to be distinct with visual callouts and routes that counter vantage points in the middle; the top middle offers the best sightlines and quickest route around the map however it is very exposed from many angles that offer more safety. Slayer is definitely the best game type for Scorch Palace with strongholds and capture the flag playing competently enough. I have rigorously play tested the map in different playtest lobbies and the map has evolved to what it is now which I believe is a unique map.

    The art is also unique for halo with towering skyscrapers that offer a backdrop for the map. I strive to make my maps feel new and different. I put in so many hours messing around with light bake and lighting to make my map feel like its own universe.

    The lore of the map is that the weather systems in place failed and sandstorms buried the city. Only those that took refuge inside the buildings are alive. Hundreds of years have passed and the Scorch Palace is the entrance into the buried city. Secrets and myths surround the buried city as the inhabitants seemed to have evolved into something else. All that is known is that guardians protect the Scorch Palace; the only entrance into the buried city.

    Weapons on the map: 2x boltshots, 2x Battlerifles, 2x SMG’s.

    Power Weapons: 1 Sniper rifle, ! Rocket Launcher.

    Also I am new to the community but I have been forging since Halo Reach.

    Special Thanks to:

    The AmazingE 123

    Duke of Mearl

    Xdemption

    And all the people who have playtested my map and offered me feedback. I hope that all of you enjoy my map and thank you all for your time.

    I made updates to the map that include fixing lighting and adding aesthetics to different areas to differentiate the areas for call outs and player orientation. I have also made changes to the weapon layout in order to meet matchmaking requirements.
    Update 2. A new art pass was done to meet my expectations as I felt that this map was lacking. I also cleaned up geometry.

Recent Reviews

  1. Colorado116 Colorado116
    10/5,
    One of the best maps for Strongholds in my opinion. Big enough to defend a space without feeling like you have your back against a wall the whole time, yet the classic power weapons keep the game competitive and winnable for whoever has control of them. Great overall theme as well.
  2. Natabase Natabase
    9/5,
    A fantastic example of a map that checks all the boxes for 4v4 Halo 5. Gripping aesthetics, smooth map flow, readable landmarks, and a dynamic layout that allows for a variety of encounters.
    I particularly enjoy how the various power positions on the map interact with each other through interesting sight lines. There are a few areas that give the feeling of advantage, but can be countered by sneaky routes. Flanking is encouraged on this map - and it's really fun to catch a player unawares, without feeling unfair.
    The map manages to play nice with the prevailing H5 meta while also providing a markedly different feel.
  3. Portaleer Portaleer
    9/5,
    This is a great example of converging a Destiny setting with the heat of Halo multiplayer. I had a single game of Extermination with you on the map and it felt cohesive, smooth, and simply catered to all the mobility MJOLNIR armor has to offer the Spartan today. Nice work.
  4. HeroicJkroy HeroicJkroy
    10/5,
    I have played this map through its many iterations and I have thoroughly enjoyed all of them. I like the direction you are taking this map. Slayer is by far my favorite gametype to play on here and the mars theme is solid. This map has an interesting and unique layout that fits the theme well. Keep up the good work.

Discussion

  1. weeeeemann

    weeeeemann Marine

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    This reminds me of Mars in Destiny....me likey
     
    MrDeliciousman9 and Randy 355 like this.
  2. DC Valorstrike

    DC Valorstrike Spartan II

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    Can't wait to try this
     
    MrDeliciousman9 likes this.
  3. MrDeliciousman9

    MrDeliciousman9 Recruit

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    MrDeliciousman9 updated Scorch Palace with a new update entry:

    Scorch Palace

    Read the rest of this update entry...
    --- Double Post Merged, Oct 19, 2016 ---
    thanks man I hope that you enjoyed how the map played
    --- Double Post Merged, Oct 19, 2016 ---
    Thank you I worked really hard on this map and I hope the changes I made to aesthetics feel just as good.
     
  4. MrDeliciousman9

    MrDeliciousman9 Recruit

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    MrDeliciousman9 updated Scorch Palace with a new update entry:

    Art pass

    Read the rest of this update entry...
     
  5. WARHOLIC

    WARHOLIC Sentinel
    Cartographer Forge Critic

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    Hey, you finally updated your map! Congrats on getting this completed. Months of prep work were spent making adjustments to refine this map and bring it up to this point. Now its time to sit back, relax and enjoy the compliments :) This layout is nothing short of amazing.
     
    #6 WARHOLIC, Dec 21, 2016
    Last edited: Dec 21, 2016
    MrDeliciousman9 likes this.
  6. MrDeliciousman9

    MrDeliciousman9 Recruit

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    Thanks for the kind words. and you showing that you like my map really makes me feel like my work has paid off.
     
    WARHOLIC likes this.
  7. Zandril

    Zandril Spartan I
    Senior Member Forge Critic

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  8. MrDeliciousman9

    MrDeliciousman9 Recruit

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    MrDeliciousman9 updated Scorch Palace with a new update entry:

    Update 1/15/17

    Read the rest of this update entry...
     
  9. MrDeliciousman9

    MrDeliciousman9 Recruit

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