Rusty Gultch

4v4 Slayer

Map Description

  1. Chronmeister
    Rusty Gultch

    Players: 4-8
    Gametypes: Slayer, Strongholds
    Weapons: Sniper Rifle, Rocket Launcher, BR x2, SMG x2, DMR, Magnum x3, 4 Frag Grenades, 1 Splinter Grenade
    Powerups: Damage Boost, Overshield

    I hope to get some tests in on this with you guys soon!

    GT:Chronmeister
    Map Link: Rusty Gultch

Discussion

  1. ZombieDyer

    ZombieDyer ONI Agent

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    Hick Gultch
     
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  2. II SEGA USA II

    II SEGA USA II Recruit

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    Yep, that's Texas y'all.
     
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  3. xzamplez

    xzamplez Mythic
    Forge Critic Senior Member

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    Very cool. Glad to see you putting more time into your recent projects. Good job getting out of your comfort zone with this one.
     
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  4. Mags

    Mags Promethean
    Senior Member

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    Somebody's poisoned the water hole!
     
    #5 Mags, Nov 11, 2018
    Last edited: Nov 11, 2018
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  5. S0UL FLAME

    S0UL FLAME Spartan I

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  6. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

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    Not making those sacrifices when almost no one will play it. If there is some simple solution other than completely erasing all my detail I'm definitely open to suggestions, but I've already worked on it and gotten it much better than it was. I think the only area it's really bad is OS ledge which sees almost no traffic other than the quick run and grab. Trust me though, I've thought about it a lot and I had to settle with this. I wanted OS to be visible to the entire map, but the distance and amount of pieces visible from there is just too much. I like that it works the way I wanted it to because you can see someone grab it from almost anywhere, but it was a trade off.
     
    #7 Chronmeister, Nov 13, 2018
    Last edited: Nov 13, 2018
  7. ExTerrestr1al

    ExTerrestr1al Spartan III
    Senior Member

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    it's not very frame-ratey on PC :D, though there was a spot or two...

    Otherwise, I agree. I played this and it is really good! It took a minute to learn how to get around ,but once I did I had a good game. No need to change up your detail if you don't think it's going to b e played to death...

    unfortunately, that doesn't happen as much tehse days...
     
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