Resplendent Glory

4v4 Strongholds

Map Description

  1. LargerFiend


    For the contest....

    Strongholds, Oddball, CTF, Slayer.

    2 snipers, 2 damage boosts.

    ________________________

    Small update: fixed some zfighting, improved lighting, and minor geometry changes.

Discussion

  1. Buddy Jumps

    Buddy Jumps Jumpmaster
    Senior Member

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    Looks sick, man. I gotta check this out in-game!
     
  2. Buddy Jumps

    Buddy Jumps Jumpmaster
    Senior Member

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    After checking it out, I couldn't ignore the inconsistences in lighting and piece colours. Lightmap is at 95%, so you could definitely correct some of them (I saw a totally black column in the middle pit for example).

    I know, Forge is trash and it's a hassle to work with it on open lightened maps... I feel with you.
     
    LargerFiend likes this.
  3. LargerFiend

    LargerFiend Spartan II

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    Yea, I dont disagree. Alpine lighting over 65% is going to have black blocks, I've just accepted that as inevitable.
     

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