Palindrome

4v4 Strongholds

Map Description

  1. Squally DaBeanz
    Palindrome

    By Squally DaBeanz

    "Subterranean expeditions of this Forerunner site have resulted in unexplained disappearances of several teams of researchers and soldiers."

    Palindrome is a mediums sized symmetrical 4v4 map themed after underground Forerunner ruins. The map is made up of several small interconnected room, and a large open cave system.

    The original inspiration for this map was the Destiny multiplayer map "Burning Shrine". Over time, the layout took on a life of it's own and evolved into Palindrome. One of the goals with this map was to create a map that could support both CTF and Strongholds. The Stronghold locations form a triangle in the map, with the central point being near a one-way teleporter. This sends players to an elevated platform looking down over the other two Strongholds, creating an interesting dynamic. Because of this, there are two primary strategies that can be employed.

    One strategy is to hold the two Strongholds in either cave. These two points are close together, and can easily help support each other. However, this leaves the teleporter open for enemy use. The other strategy is to control the middle point along with your cave. This gives you control of the teleporter but leaves your team more spread out, making it harder to control both Strongholds.

    A Binary Rifle can be found on the deck below the teleporter exit, and an Overshield can be found on the bridge on the opposite side of the map. Below the bridge is a Scattershot. Both sides have access to Tactical Magnums, Gunfighter Magnums, Suppressors, Battle Rifles, and Light Rifles.


Discussion

  1. agony ZENITH

    agony ZENITH ONI Agent

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    This looks really nice from the pictures, I'll watch the vid later ;)
     
  2. ZombieDyer

    ZombieDyer ONI Agent

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    Where have I seen that forerunner hologram before?
     
  3. unilooseoff

    unilooseoff Recruit
    Banned

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    This looks like it could be a developer map!
     
  4. ZombieDyer

    ZombieDyer ONI Agent

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    in terms of layout?
     
  5. unilooseoff

    unilooseoff Recruit
    Banned

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    Yes! and itlooks so good
     
    ZombieDyer likes this.
  6. WARHOLIC

    WARHOLIC Cartographer
    The Creator Forge Critic

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    Glad to see you wrapping up your leftover work ;) This is a really solid design, love those sneaky passageways in the center for players to jump from.
     
  7. SkyMan EvoLV3d

    SkyMan EvoLV3d Legendary
    Senior Member

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    Gorgeous, just from the fly through video I'm getting what if H2 Waterworks had an Arena sized baby vibe. That floor-plan seems like a blast to play on. Excellent theme, well Forged. Thanks for sharing!
     

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