Overlord

4v4 Slayer

Map Description

  1. Chronmeister
    Overlord

    Players: 4-8
    Gametypes: Slayer, Oddball
    Weapons: Rocket Launcher, Sniper Rifle, Suppressor x2, Battle Rifle x2, Carbine x2, Plasma Pistol (Slayer Only), Storm Rifle x2 (Oddball Only), Splinter Grenades x2
    Powerups: Overshield, Speed Boost x2

    Overlord has an inverse symmetric layout featuring an Overshield floating above a twisting multi leveled pit.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    GT: Chronmeister
    Map: Overlord

    Feedback is appreciated :) I'm always open to making changes.

Discussion

  1. Xandrith

    Xandrith Spartan III
    Forge Critic Senior Member

    Messages:
    4,005
    Likes Received:
    11,909
    I love your maps.
     
    MultiLockOn, a Chunk and Chronmeister like this.
  2. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

    Messages:
    965
    Likes Received:
    2,129
    Thanks Bro. :)
     
    MultiLockOn and Xandrith like this.
  3. Mr Pokephile

    Mr Pokephile Forge Labs
    Forge Critic Senior Member

    Messages:
    1,870
    Likes Received:
    130
    I joined a random game on the customs browser a few days ago, and it was this. It was a blast. Really well done, felt like classic Halo.
     
    MultiLockOn, a Chunk and Chronmeister like this.
  4. S0UL FLAME

    S0UL FLAME Spartan II

    Messages:
    902
    Likes Received:
    2,634
    This is some of the cleanest forging I've seen since Slaphead's maps. You're definitely improving, Chron.
     
  5. SgtSlaphead

    SgtSlaphead Talented
    Forge Critic Senior Member

    Messages:
    410
    Likes Received:
    1,457
    Looks better than my s***. Plus there is at least one piece of geometry surrounding the map that isn't square so I wont be playing this one. Great map as always.
     
  6. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

    Messages:
    965
    Likes Received:
    2,129
    Definitely doesn't look better than your maps. I think you are one of the cleanest forgers around. This map was inspired by Heads up and a map from Shadowrun.
     
    #7 Chronmeister, Apr 19, 2017
    Last edited: Apr 19, 2017
    MultiLockOn and CANADIAN ECHO like this.
  7. CANADIAN ECHO

    CANADIAN ECHO Heroic
    Forge Critic Senior Member

    Messages:
    245
    Likes Received:
    445
    Wow man. You've out done yourself! I'll jump on it tonight and get a test on it. Expecting greatness.
     
    MultiLockOn and Chronmeister like this.
  8. Ryouji Gunblade

    Ryouji Gunblade Spartan I

    Messages:
    836
    Likes Received:
    1,268
    I like the walls. Great stuff.
     
    MultiLockOn and Chronmeister like this.
  9. MultiLockOn

    MultiLockOn Promethean
    Forge Critic Banned Senior Member

    Messages:
    4,815
    Likes Received:
    12,120
    I noticed you chroma boxed, you're learning man! Great work. Your best looking map.


    Way too dark though can't see anything :p
     
  10. Chronmeister

    Chronmeister Blockhead
    Forge Critic Senior Member

    Messages:
    965
    Likes Received:
    2,129
    Thanks man. :) I'm trying to find a way to nerf the bottom tunnel for oddball so if you could test that out, that would be sweet. I have rockets swapped with sniper rifle and have barrels down there that only spawn in Oddball. I think that will be enough to keep people from camping down there, but let me know. I had a stupid idea, where there would be a switch you could activate in Oddball only that would make the walls close in. I hope I don't need to do anything that extreme, but I thought that might be a fun addition.
     
  11. HeX Reapers

    HeX Reapers Spartan I

    Messages:
    1,731
    Likes Received:
    3,843
    Its. So. EEEEVEN.
     
    a Chunk and Chronmeister like this.
  12. SgtSlaphead

    SgtSlaphead Talented
    Forge Critic Senior Member

    Messages:
    410
    Likes Received:
    1,457
    Closing walls down there would be awesome!
     
    CANADIAN ECHO and Chronmeister like this.
  13. CANADIAN ECHO

    CANADIAN ECHO Heroic
    Forge Critic Senior Member

    Messages:
    245
    Likes Received:
    445
    I nominate Slaphead as the forge god #themotherfuckeryoulistentoo
     
    Chronmeister likes this.
  14. WARHOLIC

    WARHOLIC Cartographer
    The Creator Forge Critic

    Messages:
    1,530
    Likes Received:
    3,819
    I was checking this out in forge the other day and think its definitely your best design so far. I know I said that about White Cell but this is way more interesting. The verticality is intense though, it may need to be brought down and tightened up. Also, I think the rocket area is a bit too cramped and segmented but appreciate the confined space as well. I'd like to get more games on this before determining what to do about that area. I also think that taking a lift all the way to the top of the map is a bit too rewarding. Would be better if it took players to mid bridge. Overall, love the experimentation you took with this. I'm getting a lot of good vibes here and think it would play CTF really well. You're making such progress as a designer that its fun to watch.
     
    Chronmeister likes this.
  15. CANADIAN ECHO

    CANADIAN ECHO Heroic
    Forge Critic Senior Member

    Messages:
    245
    Likes Received:
    445
    Feedback time. Let me say this map is really fun and I've only played 2v2 and 4v4 slayer on it.

    The maps vertical nature make players constantly move upwards and fights are that much more interesting because of it. The verticality is a bit much in some places, but moving through the map was good. Every area felt different and fun to fight in.

    The only issue that was really present was the bottom mid hallway. Engagements were way to close and awkward. You could probably cut that entire area and add more to the sandy bottom area. doesn't feel like that area adds anything to the map.

    Overall, very fun map. Verticality is very well done everywhere on here, even thou some think its a little bit much. Could possibly lower it slightly but not a big deal.

    Good work man.
     
    Chronmeister likes this.

Share This Page