Based on a re-work my first-ever map layout, the theme was inspired by the earlier Assassins Creed games. As such, there are several clambering routes and a hidden perch in the rafters, as well as plenty of lower routes. The ships and building accents were based on photos. There are many visual details in the backgrounds and the locale seems to fit though the background is mostly unaltered. Also my first time using sound effects or water decals.
As the first map I put any real time into, it has issues with gameplay and flow. It plays well for slayer, though the flag run distance is much too short. A learning experience to be sure.