Best not to question the parked truck.
Weapon and equipment placements of this version incentivize aggressive map control. A chaotic overshield in the high open center. An instantly contestable rocket launcher.
Junkhouse's layout is designed with MLG variants in mind, but without the unrelenting confrontation of, say, Onslaught.
Callouts— The A and B signs represent potential callout areas, for example: the area with one A sign is A1, and the area with two A signs is A2. There is also a B1, a B2, and an AB (one A and one B sign) using the same logic. Many of these callouts also have a ramp or a bridge that functions as a specific subarea; the ramp most-near A1 can be referred to as the "A1 ramp" and so on.
HOW TO DOWNLOAD:
As PC file share is not yet added, to get this map, click "Download Map" then download the file posted and drag it into the respective folder in your game files.
For me it is: