Headhunter Classic is a true-to-the original remake of the gametype found in Halo: Reach. Co-scripted by AddiCt3d 2CHa0s and Yumudas Beegbut, this version is installed on a Halo 3 Monolith remake map by AddiCt3d 2CHa0s. Features exploding skulls on kills, and roaming score hills that show you how many skulls you are carrying. Players can carry a maximum of 10 skulls and can see how many skulls others carry. When a player dies, he drops all the skulls he was carrying, plus one - his own.