Extraction Map Pack & Gametype

4v4 Custom

Map Description

  1. ExTerrestr1al
    1.11 PreFabs are out for forgers! (Link)
    1.1 Released! (aka "HCS Update")


    This is a landing page to find all current Extraction Maps, GameTypes, and eventually, pre-fabs for your own forge maps.

    In order to play, you'll need both a gametype, and a map with extraction pieces pre-installed. Forgers can also build for other game-modes because the soon to be released pre-fabs will be labelled for mini-game only.

    From Halopedia:
    Exctraction is... "Opposing teams have the objective of extracting "assets" from various sites around the map. Players must plant a beacon and protect it from the opposing team during the extraction countdown. If the defending team remains in control of the beacon, they receive one point, however if the opposing team "converts" the beacon, the point is theirs. Once a site has been extracted, a new site becomes available. The first team to extract five points wins."

    GameType:
    ExTraction 1 Site HCS (Main)
    ExTraction 1 Site

    HCS/HWC Maps *NEW (map setup by @HeX Reapers )
    Mercy Extraction HaloWC
    Plaza Extraction HaloWC
    Empire Extraction HaloWC
    Eden Extraction HaloWC

    original demo maps
    Mercy - Extraction DEMO
    Regret - Extraction Demo
    Fathom - Extraction Demo

    *All above maps are compatible for RED or BLUE teams only. They have "Red v Blue Enforcement" prefab installed, which will continuously kill non R/B players until they change back.

    Special thanks to:
    @HeX Reapers - game mode guidance and research. Competetive maps setup.
    @Ryouji Gunblade - orb concept for extraction beacon Fx
    @Yumudas Beegbut - scripting suggestions
    @Captain Punch - scripting suggestions
    and...
    @Ascend Hyperion @Max Extra testing lobbies

    *HOW TO PLAY (Capturing a beacon and scoring):
    • Sites are initially captured by pressing the 'Interact' button 2 times, where there is a short cooldown/wait in between to simulate halo 4's button HOLD option. Watch out, because the beacon resets your button progress if you miss the window to press the button!
    • Hold a beacon for your team for 45 seconds to score. Time is reset when a team "converts" the beacon.
    • Converting a site from an enemy team requires 3 button presses, uninterrupted.
    • A sound plays when an enemy is attempting to capture. This pauses the countdown towards scoring (if other team aleady possesses) by subtracting 3 sec from the elapsed time.
    • If tied at end of the round, game will create a sudden death situation where the team currently holding the site when time runs out, gains a point and wins.

    Fun Fact: The first two games of Extraction in Halo 5 were on PC! (343i, please bring Halo 6 full game to PC, and at launch would be nice! Also also... cross platform play!)

Discussion

  1. ExTerrestr1al

    ExTerrestr1al Heroic
    Senior Member

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    Unable to do an "official" map update, but this has been significantly changed and enhanced in the past day or two.

    Noteworthy changes:

    new Fx for Beacons
    consistent button presses to initiate/convert beacons
    tweaked timing of buttons - 2 sec between presses, and resets at 3.5 sec
    45 sec holding beacon to score
    visual notificaiton and more intuitive (hopefully)
     
  2. ExTerrestr1al

    ExTerrestr1al Heroic
    Senior Member

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    Weekend fix: Once a team activates the beacon, they can no longer continue to press the button. When an enemy team comes near, the buttons reactivate, and vice versa.

    Misc Changes:
    Weapons on the map - reduced ammo/energy to PW that were too OP for this gametype.
    • Hammer respawn now 60 sec and only gets 30% energy.
    • Beam Rifle 50% Energy
    • SAW 0 clip refills.

    GAMETYPE EDIT: Reduce nades & increase despawn speed for weapons.
    • Match now ends properly at time limit when points are not reached.
    • Weapons despawn at 15 seconds. (may go even lower if we can't find a good way to move weapons out of way of the switches.)
    • Frags - Player 1 Initial, can carry two
    • Plasmas - Initial 0, can carry 2
    • Splinter - Initial 0, can carry only 1
     
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  3. ExTerrestr1al

    ExTerrestr1al Heroic
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  4. xXBarthXx

    xXBarthXx Spartan I

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    I saw your YouTube vid this morning, looks pretty polished! I'll have to try it out sometime :)
     
    ExTerrestr1al likes this.
  5. Ascend Hyperion

    Ascend Hyperion Speaker for The Dead
    Staff Member Forge Critic

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    As someone who is always involved with the Competitive map scene, this is good news.

     
  6. TimeDipper

    TimeDipper ONI Agent
    Forge Critic

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    There seems to be no button but I would like to nominate this game mode for the next community favorites. This is great work and tops many of the recent content;) @Ascend Hyperion
     
  7. ExTerrestr1al

    ExTerrestr1al Heroic
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    Thanks! Fyi, there is a big update coming soon, so you may wamt check back and grab new files. This page may become a compendium thread for several dev maps.
     
  8. ExTerrestr1al

    ExTerrestr1al Heroic
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    ExTerrestr1al updated Extraction Map Pack & Gametype with a new update entry:

    1.1 Released! (aka "HCS Update")

    Read the rest of this update entry...
     
  9. ExTerrestr1al

    ExTerrestr1al Heroic
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    also...

    this is a video from prior to this update. Vetoed is my favorite streamer, so this was really cool!

     
  10. Deevius Bone

    Deevius Bone ONI Agent

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    Just wanted to chime in... this is a gametype that I have been hoping to see in Halo 5 since it was first launched. I think it's basically a travesty that the devs have neglected it, but a gigantic step forward for Forge and community creators. I played the gametype before the most recent update and was chiming in during Vetoed's stream.... all I have to say is totally ****in' awesome. This is literally the only thing I'm interested in playing in H5 right now, tremendous kudos to you for the design and implementation of Extraction in H5. It's a crying shame that the only thing that isn't brought over from the original is the button hold to arm/disarm, but the gametype is damn near flawless and a ton of fun to play. If I had any say it would be in matchmaking right now - thank you so much for all of your hard work!!
     
  11. ExTerrestr1al

    ExTerrestr1al Heroic
    Senior Member

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    ExTerrestr1al updated Extraction Map Pack & Gametype with a new update entry:

    Prefabs for Forged maps, and minor improvements

    Read the rest of this update entry...
     

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