4v4 Strongholds

Map Description

  1. Spirit in Black
    Epirus is an asymmetric arena map set on an Orbital Defense Platform. I wanted the aesthetics for this map to be reminiscent of Cairo Station from Halo 2.

    Gameplay wise, I was initially inspired by a map from Quake called Furious Heights. That map had a lot of great vertical engagements throughout, and I wanted to try to bring something like that into Halo, however, in the end, it ended up being closer to a more traditional Halo map.

    I designed this map with the Strongholds gametype in mind, which you'll undoubtedly see as some areas on the map were specifically designed to be a stronghold location.

    Through the middle of the map, you'll see a catwalk which serves as a position to hold the Blue Deck and Long Hall strongholds. In Junction, a raised platform will be the position of choice to hold Red Room and Blue Deck, and on the Red side of the map, there will be a raised walkway which you will hold Red Room and Long Hall from.

    The weapon set is as follows;

    - A Sniper Rifle spawns under the center catwalk (excluded in Assault)
    - A Rocket Launcher spawns in Junction (excluded in Strongholds)
    - 2 Battle Rifles, one near each team's spawn
    - 2 Boltshots, one in Junction, the other in Long Hall
    - 1 Brute Plasma Rifle spawns on the center catwalk

    I plan on updating the map regularly, as I feel there is a bit more work I can do to improve it.


  1. ravenking91

    ravenking91 Spartan II

    Likes Received:
    Havent played it personally but i spectated the lobbies that did and it looks like it plays great. good job with the MAC gun, spot on.
    Spirit in Black likes this.

    INFINUT Iforge
    Forge Critic

    Likes Received:
    Great idea
    I'll run it in my lobby
    Looks great
    Spirit in Black likes this.
  3. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit

    Likes Received:
    Hey! Check it out, the Malta's fended off its boarders!
    Spirit in Black likes this.

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