Hey there guys, welcome (back) to Enclave. This is my 3rd build of my all time favorite map that I started back in Reach with Auburn, and it's back with a vengeance. Enclave is a remake of Jackbasket (Reach) and Cache (Halo 4) which has melded so well with H2A. <br />This time around, the map boasts a pretty gnarly setup for 3-Plots. At the initial spawn, each team has an opportunity to attack "A", the neutral plot, or they can split up to the plot nearest the spawn; "B" up high near Red/High Sender, and "C" back behind Blue/Bruteshot.<br />3-Plots plays in an interesting way, and seems to make players want to keep moving to get the drop on the other team. <br />When playing this map, there are 3 high traffic areas that you need to keep your wits about you in, or else you will fall into the "Embarrass-pits". There is also a lift in the middle which takes you straight to Sniper, and 2 1-Way teles that take you accross from the reciever.
There is a better overview in the design tab which I hope describes everything a bit better.
<br />Weapons: <br />Sniper Rifle: does not spawn at start: 2 mins.: 1 extra mag<br />Bruteshot: does not spawn at start: 90secs: 0 extra mags<br />Overshield: does not spawn at start: 90 secs.<br />Battle Rifle: 2<br />Carbine: 2<br />Plasma Pistol: 1<br />Silenced SMG's: 2: 1 extra mag<br />Assault Rifle: 2<br />Grenades: 3 of each
Thanks for checking it out, and be sure to tell me about what you think!