After month of planning, prebuilding, building and rebuilding, Dispute is finally here.<br />Designed by myself (whos blaze) and forged by aDamnCivilian and myself. Dispute focuses on competitive 4v4 gameplay where set ups and teamwork can really shine. Initially designed for CTF in mind this map contains rewarding jumps and tosses for players with map knowledge and coordination. That being said it doesn't mean the map plays only for ctf but supports slayer and various other competitive gametypes that will be more refine in future versions, such as Ball, Hill, Land grab.
Dispute has gone through many changes already. It was refined due to frame drops, tested and then had to be resized almost completely. Which I did with as much care as possible by measuring and comparing the size to shrine and pitstop, timing routes to match those as closely as possible to accommodate peoples concerns about sizing.<br />I put a lot of care into designing this and will continue with your feedback bla bla bla, you know.
Special thanks to Civi for helping me finish the forging and continuous help with updating the map, I would've never finished it if it wasn't for you. Also thanks to SecretSnitzel and papercraft for the biggest constructive critism that kept me at it and motivated to make the changes I needed to make. As well as everyone else who has tested it and gave me the concerns!!
<br />To anyone who wants to download, add me (whos Blaze) on xbox and look in your leaderboards on any level of h2a legendary solo! Thanks!