It has been awhile since I have created anything, but none the less, this is my next installment to my Death Run game type. It is called-
Death Run: Dimensions
Death Run Gametype
Death Run: Is a mini-game with two teams: Runners and Death. The objective of the Runners is to make it at the end of the map, avoiding any automatic and Death-activated traps along the way. If you die as a Runner you become a spectator.
If you do not know how to play Death Run, Info is below!
This map took me really long to create. With all of the scripts put into this map as well as the number of death activated and non-activated traps, it has the most traps out of any other Death Run I have created. In total there are 17 traps.
I wanted to make a Death Run relating to space seeing how Halo takes place in space, should be easy enough. There are 9 traps total until you get to the Dimensional room where Death can activate any of the 3 switches. Runners then choose which way to go, 'randomly' teleporting you to one of the two dimensions where both have 4 different traps.
Because there are so many traps, Runners tend to take a longer time faking out Death, so I extended the minutes of the Death Run game type to 6 instead of 5. It shouldn't really effect the other Death Run maps I have created in the past, but it will just take a little longer for Runners to be more indecisive when facing traps.
Runners: must juke and avoid all obstacles by Death in order to make it to the end of the map before the time runs out. If a Runner/Runners make it to the end, you will have the ability to kill Death, thus ending the round and getting points for whoever kills Death.
Death: must follow along and try to kill all of the Runners by activating death switches, or by letting the clock run out (which is no fun). Death must be careful when activating switches, because out of the 17 traps, they can only be activated once! No points are awarded to Death for killing anyone.
P.S. Thank you for all the random spartans for helping me create this map. Your Deaths were worth the sacrifice and not in vein. And as always, have fun dying.
(For any reoccurring glitches or bugs, please let me know by messaging me here, Halowaypoint, or xbox live. Becasue there are glitches)
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