Plenty of work has gone into improving aesthetics since I released the map. The new screenshots show this improvement.
The one way teleporter exit now provides access to a new upper ledge found diagonally opposite the previous exit . This ledge provides a good view over the other half of the map but is a very hard to defend position which cannot be escaped. (Soft kill also added in teleporter exit to prevent camping). A lift has also been added from bottom mid where the scattershot is found to the level above.
Splinter nade moved to silenced AR location.
Silenced AR replaced SMG.
Plasma pistol replaced BR
AR contains 1 spare clip and pp has 40% ammo They both have a 60 second respawn.
Scattershot now has 120 second respawn.