The following updates were made as part of a push to make the game more friendly for 8 players in a matchmaking type environment:
- Rounds are now 1 minute instead of 2 minutes.
- Timed Kill Volumes were removed and replaced with a scripted boundary to injure survivors 20% every 1.5 seconds (7.5 second total to kill). This gives the flexibility of zombies to wait for the right time to strike while preventing camping of the zombie spawn. The only drawback is no visual signal other then the health bar is provided to know if you are about to die.
- Added poop to the septic tank and drain because Tidal rocks exist now.