Box Town

2v2 Slayer
10

Map Description

  1. Box Knows
    Box Town is an asymmetrical 2v2 map with a ghost town theme from halo 3

    Ive had a block out of this map for a while named Box CE, and was really satisfied with how it played so I wanted to make it look better and attempt to art it up

    https://www.forgehub.com/maps/box-ce.4657/

    It was pretty challenging to do (being someone who always just makes block outs) but I stuck with it.

    I wouldn't have been able to do it without:
    @SaltyKoala
    @Xandrith
    @MultiLockOn
    @purely fat
    @Goat

    So thanks BRUHS and anyone else who may have helped that I missed

    Map has:
    Camo 2min
    Snipe 2min
    Sent. beam 2min
    4X Pistol
    4X Frag
    2x Plasma
    1x Splinter (secret spot :])

    The map is 95% done meaning the following:

    I will be updating the lift to function smoother and have it scripted to where when you enter the room its at the bottom ready)

    Some skybox stuff

    And some more lighting possibly


    Ill just copy and paste from my other thread how this map came to be I guess:

    This map started out as a joke between a friend and I. We were trying to see who could build the most vertical map. I started with the central atrium. I wanted players to have to drop down A LOT for two reasons. First for power weapons/powerups. Second to keep players cycling through chokepoints on the map. You will find a lot of the time to stay alive you will have to drop down. This was my whole intention for the map.

    The map uses teleporters to get players to the high points on the map, however they are very exposed parts of the map and can be baited quite easily. There are 3 senders and 3 receivers.

    https://www.halowaypoint.com/en-us/...Order=BookmarkCount&page=1&gamertag=Box Knows
    Daeklaw, Connie, Ryley and 23 others like this.

Recent Reviews

  1. Goat Goat
    10/5,
    This is what happens when a washed up Halo 5 tryhard spends 2 years on a map. GG Nerd

Discussion

  1. MultiLockOn

    MultiLockOn Mythic
    Forge Critic Banned Senior Member

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    Beautiful
     
    purely fat, Goat and Box Knows like this.
  2. Ascend Hyperion

    Ascend Hyperion Speaker for The Dead
    Staff Member Forge Critic

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    Those are some nice wooden planks you've got there.

    Would be a shame if something happened to 'em
     
  3. Box Knows

    Box Knows Spartan I

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    Would be a shame if someone spent 2 hours covering them with invisible blockers
     
  4. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

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    I don't believe it.
     
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  5. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    You certainly love boxes dont you? lol. Man those aesthetics looks pretty cool and rustic like halo 3. A lot of people dont incorporate wood pallets and planks into their maps smoothly, but i think you crushed it. Nice work.
     
    Box Knows likes this.
  6. Box Knows

    Box Knows Spartan I

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    Thanks man and I love boxes
     
    purely fat and Chronmeister like this.
  7. Sins of Truth

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    Looking forard to giving this a play when I'm next home as well as checking out them sweet sweet aesthetics.
     
    Box Knows likes this.
  8. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit

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    Ooh la la
     
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  9. Xandrith

    Xandrith Spartan III
    Forge Critic Senior Member

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    I've liked this map ever since I built it for you.

    Great job on the skin, I'm down to **** on you in style now.
     
    Goat and Box Knows like this.
  10. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

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    I'm loving the style of this, you have captured quite the atmosphere. I'm definitely going to have to run a few games on here. While I was in forge I did notice a few small things however:

    • There is a small geometry gap in the sentinel beam room, up the ramp from the teleport in the corner between two walls. One extra object in there should fill it up.

    • There are several more gaps between the rocks and the walls near sniper. Looking down into the pool you can see how the water extends out from the pool and under some geometry in a few places.

    • It seems like there should be some indicator for teleport exit locations like there are for the entrances. It's not strictly necessary as players can learn them easily enough, but it would make it that much easier to remember during a fast paced match.

    • One of the two windows looking out onto the backdrop is clear while the other is yellowed. The clear one looks as if there is no glass at all, partly due to the yellow window next to it and partly due to how dang clear it is. Two ravens hit the thing while I was in game and left complaining about glass cleaner.

    • The pallet floating in the pool should probably have a soft kill on it. I know, anyone who goes in there will inevitably die anyway, but it prevents hiding and keeps the match moving if anyone tries it.

    • I'm not sure I understand the fenced off room by blue initial. There's one way in, one way out, and nothing inside. There is a line of sight down the hallway I guess, so that could be worth going in there for? Not sure if necessary, but if it doesn't cause any problems whatever.

    • The splinter grenade on the tiny platform in the small pool seems excessively risky. I know those things are powerful in the right hands, but the risk required comes across as way too high. I guess it depends who is playing the map and how good they are with those.
     
    #11 Skyward Shoe, Feb 11, 2018
    Last edited: Feb 11, 2018
    purely fat, a Chunk and Box Knows like this.
  11. Box Knows

    Box Knows Spartan I

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    yeah this all comes back to the 95% done part haha. I got impatient and will be working on it still. I felt it was to a point I could at least release the map.

    That hole I knew was there, but thanks for mentioning it I forgot about it.

    I’ll have to look into the pool thing, not sure what you mean

    I’m working on teleporter readability still

    I will definitely change the window

    I forgot about the pallet lol will fix

    The fence part by blue spawn is there to check the weapon spawn without going down the stairs, but by doing so you are pushing yourself further back into the room

    The splinter nade is for LOLS haha ;)

    I really appreciate the feedback though, I forgot about some of the holes I never fixed. My main thing right now is the teleporter readability issue, but I will fix the holes as I go. Thanks again

    95% haha
     
  12. Skyward Shoe

    Skyward Shoe BTB Legend
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    No prob, I love looking at maps and giving feedback. Reminds me of the Tester's Guild from yet olden days.

    The fenced room makes more sense to me now. It's unconventional but if it works it works.

    For the record the pallet in the pool got a laugh out of me. I liked how they were all over the map in weird locations.

    And really, is any map ever 100% complete?
     
    Box Knows likes this.
  13. Box Knows

    Box Knows Spartan I

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    Yeah the rooms a little weird but it grew on me. I was debating whether or not to change it.

    Lol yeah I have to have my random pallets everywhere
     
  14. HeX Reapers

    HeX Reapers ONI Agent

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    It's not often you see a map worth playing in the release section around this time. Even if it's a re-release (a beautiful one at that), it's still 10x better than all the slop that gets left out to dry around here.
     
    #15 HeX Reapers, Feb 11, 2018
    Last edited: Feb 11, 2018
  15. Faulk Smash

    Faulk Smash Promethean
    Senior Member

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    I sign in, I want to say like once every 6 months when it comes to Forgehub...


    ... I signed in just to say

    Holy ****. You're mindfucking me right now. I don't typically prefer how Halo 5's maps tend to look - but this blows my mind.

    As a fan of Ghost Town's aesthetics - and a person who very much disliked Ghost Town's gameplay... A job well done sir. This is porn.
     
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  16. Ryley

    Ryley Spartan I
    Forge Critic

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    I've seen you work on this reskin for awhile now and its great to see it released. Watching some of the clips the map looks really fun to play and the theme drives it home. I wanna see more work like this because this is Beautiful. Great Work!
     
    ExTerrestr1al and Box Knows like this.
  17. eLantern

    eLantern Promethean
    Senior Member

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    The download link doesn't bring up the map for download. Is it visible to the public?
     
    Box Knows likes this.
  18. Box Knows

    Box Knows Spartan I

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    I’ve been updating it and unfortunately it loses search visibility every time I save over it. I’ll get on soon and fix it
     
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