A linear progression map that is aesthetically awesome, first phase starts off too close combat on a road surrounded by tall mountains 2nd phase opens up into a open courtyard off the campaign mission winter contingency 3rd phase get pushed back into a 2 way room with your backs against the wall until the door opens, the last phase brings you to the last hold out spot and you will have rockets and a chain hog for support. teamwork is always necessary in linear infection.
infected to survivors gameplay is well balanced though the game
power weapons are shotguns, turret and rockets at last stage
plays with Parasite x21 and i hate writing descriptions