As with all jump maps, I was hesitant to play this one. Not because of the look of it or anything but mostly because I have played so many "hard" parkour maps as a trick jumper and been sorely disappointed.
I'm glad to say that this provides a challenge with its moving parts. Even though it was relatively easy for me, I had a lot of fun figuring everything out and then proceeding to do it again when I failed hard :)
Pros: The map generally looks brilliant. The puzzle progression from easy to hard is well paced and helps you understand what you'll need to improve upon to progress throughout the map.
It also takes the "puzzle" element quite seriously. This isn't just a straight forward "jump, clamber, boost" to each ledge kinda map; you really have to work out where you're going and how to get there before you even attempt to ascend.
Also I really appreciate when creators add checkpoint teleporters. Makes everything way less aggravating when you fall all the way back to the start.
Cons: Honestly nothing that I can think of. The only thing I would say is that sometimes its not 100% clear where you're actually supposed to go in order to progress.
Suggestions for Improvement: Just keep doing what you're doing mate. Use colours to subtly highlight areas of interest on the map.