AquaShift

4v4 Slayer

Map Description

  1. CaptainDireWolf
    "The City of Atlantis once a beauty to behold, now lies at the bottom of the ocean. Only those with a PowerShift ability can turn back time and witness its grandeur once again…”

    [​IMG]

    Welcome to AquaShift, a sequel to PhaseShift (which was supposed to be my last map...) As with PhaseShift, players utilize a unique teleporting mechanic to experience 4-dimensional combat. Shift or teleport yourself at will between different states in time to flank your opponents. Journey between Atlantis above the sea and a decrepit Atlantis sunk to the bottom of the ocean.

    [​IMG]

    Just beware, your ethereal presence remains on the other world to be tracked (floating orb). Several pathways and weapons are only available in specific realms, so use them to your advantage.

    Note: Teleporters don't allow you to shift when you're near a wall or there's something blocking your teleporter in the other realm (doors, vines, etc).

    Acknowledgements:
    - @Julianoz1224 for his masterful scripting abilities and helpful aesthetic suggestions.
    - @NOKYARD for helping test the map.
    - Inspiration for the map layout was loosely based off @Box Knows Box CE map cause it had a sick flow. Mad props man.

Discussion

  1. ARC1T3CTZ

    ARC1T3CTZ ODST

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    Nice looks ,like a kaleidoscope on the windows , sweet
     
  2. Box Knows

    Box Knows Spartan II

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    Gonna have to check this out, looks cool
     
  3. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    For those who want to make their own dual-maps using the Shifting powerup mechanism, feel free to download the prefab here:
    https://www.forgehub.com/maps/shifting-mechanism.7294/
    I just kindly ask you to acknowledge myself and Julianoz1224 somewhere, since it took us months to perfect. And plus I want to see your cool creations!
     
  4. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

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    Advance to time stamp 7:20



    It was the first test so there were a few glitches.
     
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  5. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
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    Think I fixed that in one. Somehow bbn you teleported while in the boundary and it sent you high above. Blocked off more of it and can't reproduce it. Also changed the water death pits to save zones.
     
  6. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

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    I mean . . . you are already under water. How do you fall into MORE water??? :whale:
     
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  7. D4rkDeath

    D4rkDeath ONI Agent
    Forge Critic

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    Yay, I get to say I told you so! Is this ur last map? JK, this is awesome!
     
  8. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
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    Shhhhhhhhh
     
  9. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    Yeah yeah yeah. THIS is my last map. I'm retired now. :p
     
  10. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

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    You what would be amazing for this map.

    Have Bubble FX follow the under water players along with the Powerup.
     
  11. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    That'd be pretty sick. I'm worried scripting that in addition to everything else following the players might crash the game haha
     
  12. ChrisTheCrappy

    ChrisTheCrappy ONI Agent

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    Really cool idea. Will try to inform my customs group to test it out.
     
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